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Destiny 2

Discusión sobre Destiny 2
1/21/2019 2:35:57 PM
40

Malfeasance

The explosions should detonate after 3 shots
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#destiny2

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  • I would easily take 4 with a compensation of reducing the capacity to 12 rounds. It does decent damage, but the five required rounds is a bit much. In PvE, most things die before five shots unless it has a shield or is a major, and PvP, most players die in five shots, precision or otherwise, making the explosion kind of pointless under most circumstances. And I get it's a Gambit weapon, but putting all that time and effort into a weapon only to be used on literally one kind of enemy in very specific circumstances is such a waste. Even with the boost to Taken, it's still too much of a novelty item, imo. We really need less novelty exotics and more useful ones.

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