Hi Bungie , I really love the new super flying through the sky like Superman feels great. Having said that can I suggest improving on this flying mechanic by either creating an exotic that grants better control ..and or extending the flying portion to last longer in the air *without the sudden nose dive to the ground. It is afterall a one time slam super. Also maybe add a thunder sound effect while airborne. (Like the name suggests ) That would be pretty freaking awesome. Thanks, sincerely a day one Striker. :)
PS, in otherwords more cowbell.
-
1 RespuestaI can’t wait to level up my Titan so I can utterly botch a thundercrash and end up flying straight off a ledge.
-
1 RespuestaThe super should last until you hit the ground, which is fair because you eventually start descending. For example, if I jumped off Artifact’s Edge at Nessus, I should be able to reach the ground with thundercrash before it runs out.
-
YEAH! Anything that makes my titan even more fun is good in my eyes. Love my damn titan.
-
Add thunder sound effects. Add violent shaking to opponent's screen. Add overshield to Titan after landing 😉
-
10 RespuestasTraction on leg pieces... You didn't hear it from me... ;)
-
1 RespuestaI think the control is fine. I’d like to see maybe higher damage AoE at the position of launch or a grenade effect. Just a thought. I like the class as is. Great for clearing trash in the raid.
-
1 RespuestaI need a sound of my titan hitting the sound barrier. BOOM!
-
1 RespuestaThe damage you deal to bosses is a bit underwhelming but overall the super is great!
-
1 RespuestaThey should add more control to Thundercrash in the Lion’s Rampant effect
-
1 RespuestaDid you really remake this thread just to clear out negative comments?
-
1 RespuestaMore control? Are the immediate 360 degree spins not enough? Also why buff the flying range it does stupid damage and already has a huge blast radius
-
6 RespuestasAnother thing to add would hopefully be added damage resistance. After testing between Warlock and Titan Supers(and from previous tests, I know Arcstrider has the same as most others), Thundercrash had the least damage resistance out of all of them, and Stormcaller actually had the most. Every other roaming Super(besides Well of Radiance, as it's not comparable to your typical Supers) between the two classes and Nova Bomb have the same damage resistance. We tested with high-impact Sniper headshots and fully charged Nova Warp blasts. Thundercrash was the only Super that could be killed by both regardless of Resilience level, even at the very edge of the blast. Meaning it can't beat Nova Warp, even though it's mainly a shutdown, one-and-done Super.
-
1 RespuestaIf Bungie actually let's you pitch a super to completion,please update this with your steps to success