SO Heroics hey?
if you're running around still shooting blights, and you're doing it not to be a d*ckhole but you are actually clueless on what to do, then I hope this guide helps.
With the Help of a Summary made by Niris.TV, I have broken it down per enemy type.
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[b]FALLEN[/b]
Event: Glimmer Extraction
Enemy Type: Fallen
Trigger: Destroy 3 Glimmer Farming Nodes.
Planets: EDZ, Nessus, Tangled Shore
[u]Guide:[/u]
Destroy the Smaller node in each extraction zone. Defeating fallen commanders (4 Commander with the P/E target icon above their head) before the node is destroyed will move the Glimmer Extraction to a new Zone. Node from Previous Glimmer point will Spawn at the Next Glimmer Extraction Point with a new node to blow up.
[u]Completion:[/u]
Complete the Heroic Event Successfully by standing in the glimmer zone and transmitting 100%, before the timer counts down. Defend the zone while battling a heavy Captain - If the timer hits 00:00 but you are still alive, stay alive in the glimmer zoned area to complete the event. Dying will stop the event.
Event: Ether Re Supply
Enemy Type: Fallen
Trigger: Destroy Small Elite Servitors (3 Waves in total / 6 Servitors total)
Planets: EDZ, Nessus
[u]Guide:[/u]
Damage to the Giant Servitor until Small Elite Servitors appear, they will start to Shield surround enemies. Destroy the all small Servitors in the 3 Waves before they disappear to trigger the heroic.
[u]Completion:[/u]
Destroy the Big Servitor before the time runs out, Servitor becomes more aggressive and does more damage.
Event: Destroy the Arsenal Walker
Enemy Type: Fallen
Trigger: Deactivate all Force fields (3 in total) (requires 6 Arc Charges)
Planets: EDZ, Titan
[u]Guide:[/u]
Destroy a Leg on a Spider Tank in order for it to drop Arc charges, pick up the arc charges and run to the shields generators to deposit the arc charges in the devices next to the shield (1 left and 1 right). This will drop the shield and grant you access to the scorch cannon inside. Disable all three shields with 6 Arc Charges to make the event Heroic. An additional walker will be dropped.
[u]Completion: [/u]
Destroy Both Walkers before time runs out.
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[b]CABAL[/b]
Event: Cabal Excavation
Enemy Type: Cabal
Trigger: Destroy the Cabal Thresher Ship
Planets: EDZ, Nessus, IO
[u]Guide:[/u]
Capture the Drill by Standing in the drill zone. When there drill is around 28 % Captured, a Thresher ship will appear above head, Destroy the ship to trigger the Heroic Event. (Rockets work best). A Cabal Heavy Colossus will Drop Pod into the event Area. (HVT Additional Enemies will Spawn if the Event is on the Flashpoint Planet) - WARDOG or COLOSSUS
[u]Completion:[/u]
Destroy Colossus before time runs out.
Note: - look out for a heavy War Dog (EDZ), Colossus (MARS) (drops extra loot)
Event: Injection Rig
Enemy Type: Cabal
Trigger: Destroy all open Vents
Planets: EDZ, Nessus, Mars
[u]Guide:[/u]
Kill the Elite Psion to trigger the vents to open, destroy all open vents whilst taking damage. Kill the next Psion to open more vents if all vents are not destroyed. Vents are on top, middle and bottom middle. Once event is heroic, Psions will spawn in interceptors alongside a Heavy Centurion.
(Vents are open When Event Starts so you can deal a bit of damage before they close)
[u]Completion: [/u]
Destroy the centurion before the time runs out.
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[b]VEX[/b]
Event: Disrupt the Vex Construction
Enemy Type: Vex
Trigger: Capture all Vex Plates (3 in Total)
Planets: IO, Nessus
[u]Guide:[/u]
Prevent vex from becoming part of the construct, Follow the beams of light from the spire. Stand and secure the plate until the countdown is completed. Capturing all three plates triggers the event. (plate capturing appears to be time gated, so try and stay on the plates)
[u]Completion:[/u]
Destroy incoming vex mobs until the countdown timer has completing whilst preventing vex to become part of the construct.
Event: Defeat the Gate Lord
Enemy Type: Vex
Trigger: Destroy all Chiming Crystals at the back of the Spire / Island – reach the top via jumping platform, stand in middle to activate Heroic.
[b](Note 1 Region chest on the left can only be accessed here)[/b]
Planets: Mercury.
[u]Guide: [/u]
Destroy Vex until they spawn a Yellow Bar, Destroy the Yellow Bar and Drop the arc charges into the Arc Plates, activate the jumping Sphere and jump to the constructed Island. Defeat the second yellow bar to drop an arc orb, drop the orb in the middle to complete that island, go to the back where you killed HVT and look for the Crystals, shoot all the crystals and reach the top. Stand on the plate to create an heroic event. (Crystals are Time gated so be quick)
[u]Completion:[/u]
Destroy the Vex Minotaur before time runs out.
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[b]HIVE[/b]
Event: Witches Ritual
Enemy Type: Hive
Trigger: Destroy the shielded crystals
Planets: Titan, Mars
[u]Guide:[/u]
Stand on the Sigil plates to drop the Shield on the two Ritual wizards. Kill the Wizards and Remain on the plates until the shield on the Crystals above the witches’ location drops. Destroy the Crystals to trigger the Event. (Best used when Cross Firing on Titan with 2 Guardians) (Solo – Sleeper Simulant)
[u]Completion: [/u]
Destroy the Heavy Hive Boss that spawns through the summoning portal before the time runs out.
Event: Defend the War Sat
Enemy Type: Hive
Trigger: Kill all the Shriekers (Three in Total)
Planets: Mars
[u]Guide:[/u]
Kill the two Shielded Wizards (Solar Shields) in order for a Shrieker to open up, kill the Shrieker. Do this 3 times before the War Sat is 100% Secured. Upon Heroic Activation a Heavy Ogre will be summoned. (Wizards Spawn at 25 %, 50% and 75 % Captured - once Shrieker opens up / Guardians must leave the Capturing circle to prevent the event from completing and keeping the shriekers closed)
[u]Completion:[/u]
Destroy Heavy Ogre that is summoned to your location before the time runs out.
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[b]TAKEN[/b]
Event: Taken Blight
Enemy Type: Taken
Trigger: Damage the Main Blight
Planets: EDZ, Titan, IO, Dreaming City
[u]Guide:[/u]
Enter small blight radius to obtain the Blights Receding. (DO NOT SHOOT THE SMALL BLIGHTS). The buff last for 5 Seconds allowing you to do Damage to the Big Blight. Once big blight has sustained enough damage, the Heroic Event will be triggered. Once the event has been triggered, a Blightmaker will be summoned.
Note: - if Soloing the event, it is easier to destroy the blights and make them disappear to another location for 2 rotations and destroy the big blight on the third rotation.
(in order to destroy the big blight you need to still do the abovementioned)
[u]Completion:[/u]
Destroy the Blightmaker to complete the event before the time runs out.
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[b]TAKEN - SCORN[/b]
Event: Rift Generator
Enemy Type: Taken / Scorn
Trigger: Destroy Blights
Planets: Dreaming City
[u]Guide: [/u]
Defeat waves of enemies and kill an abomination to drop an arc Charge, insert the arc charge into the generator to start the sequence. Defeat waves of enemies but keep a lookout for Taken Blights over the water at the end of each wave. Destroy the Blights Three times and a giant Blight will spawn over the Rift generator. Three Wizards will spawn in the Blights radius. Kill the three wizards before the generator is destroyed.
[u]Completion: [/u]
Upon Killing the Wizards you will be teleported into the ascendant realm to defeat a HVT Yellow Bar. Destroy the Yellow bar to complete the event.
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[b]SCORN[/b]
Event: Ether Ritual
Enemy Type: Scorn
Trigger: Kill Chieftain and Shoot the Floating Blobs
Planets: Dreaming City, Tangled Shore
[u]Guide:[/u]
Kill the HVT Chieftain that spawns, once he is dead, blobs will float towards the servitor. Destroy all the blobs preventing them from reaching the servitor. Repeat 3 x Times kill Three Chieftains.
[u]Completion:[/u]
Destroy all three Chieftains before the time runs out. Destroy all Blobs en route to the servitor.once chieftains have been defeated a HVT will spawn (Abomination on Normal and Baron on Heroic - Kill HVT before time runs out)
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[b]VARIOUS[/b]
Event: Cryo Pod Drop / Freeze
Enemy Type: Cabal / Fallen / Hive / Scorn
Trigger: Shoot and Destroy the Pod Vents.
Planets: Dreaming City, Tangled Shore
[u]Guide:[/u]
Do Damage to the Boss until the Pod begins to electrify the floor, keep your distance and shoot he small vents blowing steam on the sides of the pods. Once the vents explode a Cryo orb will be exposed, pick this orb up and throw it at the Cryo Pod HVT do this three times to freeze him into place and wait for extraction.
[u]Completion: [/u]
Defend the extraction point/ secure the extraction of the frozen HVT by standing in the extraction radius until 100%. Complete extraction before time Runs out.
thank you guys for the amazing responses - i will be updating accordingly with your feedback! to the Veterans, this is not news to you but to the new players, hope this helps you guys out!
English
#destiny2
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Bump this
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3 RespuestasYou do realize that most heroic public events are worthless though, right? With the exception of a few, they take longer and none of them give you additional or better rewards.
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2 RespuestasYou my friend should be given a medal. Thanks for taking the time to put this together.
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Bump so people can STOP SHOOTING THE SMALL BLIGHTS!!!!!
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1 RespuestaThanks! I actually did not know how to make the rift generator heroic. Thank you!
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1 RespuestaThird round of the blight ball after killing blights and making the ball retreat twice, the blight ball is significantly easier to destroy. If you want to solo one, this is the easiest way without burning so much ammunition or without using Wardcliff Coil.
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3 RespuestasI had a feeling the blobs had to do with making it heroic (scorn, ether ritual).
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You're doing God's work here mate.👌
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That was a lot of -blam!-ing work ! Nice job ! That said. Who knows if most of them read this or even know about it. They don't know enough to figure it out, watch us or see us shooting them after they killed the event and know why. You Tube has all of it in video form and has for a long time. I truly think they are clueless and just don't understand it or what to do. The way this will get better is if they hang around long enough, join a clan and learn from their buddy's. I hate it like we all do, but I don't really think they know what they are not doing or doing. They need a clan !
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Signal boost! 👏👏👏 Thanks for this!
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1 RespuestaHeavy war dog and random elites spawn at flashpoint events, randomly. On Io the big ol' minotaur will mix it up with the cabal at the drill site.
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2 RespuestasWell done. Hopefully they’ll read it.
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Big [spoiler]BUMP for them blueberries[/spoiler]
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Thanks from a guy who started five weeks ago and who probably pissed off a lot of people by taking out the small blights instead of using the buff/debuff.
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2 RespuestasAt weekly Flashpoint locations, heroics give 20% toward completion while non-heroics only give 10%. Newberries and trolls, stop wasting my time.
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2 RespuestasCan you draw me a picture on a map? KIDDING! LOL! :P Oh yeah, but as far as the trolls go, the trolls prevent it going Heroic on purpose. I'm serious! Sadistic bastards!
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I’ve noticed lately the people I’ve run into have been more willing to do heroics and actually know how to do them. Feels good.
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Just some notes I noticed: - For glimmer extraction, any missed devices will be at the next site (2 devices if missed the first one and 3 at last site if 2 were missed) - For hive ritual and vex construct event, there seems to be some kind of time limit. It's more obvious for Hive but vex had been hit or miss for me if taking a while to trigger all 3 plates - For warsat, it's advised for all guardians to vacate the circle so the active shrieker does not accidentally close due to too much completion. Unsure of percentages this occurs at for each one... possibly right before next set of wizards. - For ether gathering, ALL floating masses must be shot down. A single one will prevent heroic. - For mercury, there is a time limit to destroy the crystals. Also, which far side area you go to depends on which side had both arc charges deposited last.
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Nice! You may want to add that on the Defend the Warsat event, the wizards spawn at 25%, 50%, and 75%, so at least one person should stay within the Warsat circle.
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People From year one still can't make glimmer event heroic
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TLDR; shoot the blights? Lol [spoiler]JK; good job on summary[/spoiler]
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Great guide... I do think waiting to destroy the big blight on the third spawn is miles easier though!! I would also say shooting all the ads is the same as shooting the little blights (and easier), once all in that zone are dead, the small blight will dissapear as well!
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Just shared this with my clan mates , very helpful guide