Hunters fast nimble low health. Their ability to dodge is key to survival.
Warlocks well rounded not very fast moderate health. With the magical arts to their advantage. Healing rift is a perfect example.
Titans less agile with high health. And a one hit melee. Tanks that if they get close you're in trouble.
Just a thought.
English
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Thank you! This is exactly what I want! Distinct and unique strengths and weaknesses to each class!