1) Not all 700 employees are working on fixing the one bug
2) Bugs are -blam!-ing weird. You can't just push a button and have everything work well.
It's amazing how some people can simultaneously think that their job is hard, yet lack the wherewithal to realize that applies to most people.
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^^^^ must be the son of a bungie dev
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Or or or, I'm a programmer who doesn't appreciate their job being treated trivially.
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He's right though, as someone in game development, it's quite possible that 2 or 3 people are looking at that bug and trying to figure out: A. What's causing it, and B. How to fix it. The rest of the studio is working on other aspects like whatever is on the road map, or finishing up the upcoming DLC, working on the next bit of DLC, many have most likely moved on to starting work on the next full release title as they would be spinning up development for. I assume that number also includes IT, which don't work on the game at all. HR perhaps, artists which wouldn't be working on bug fixes or code at all (more the most part anyway). Game development is a complicated mess. Now that I'm done defending the process, I'm still disappointed in how Bungie have handled things.
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