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#feedback

Editado por Spawn: 1/19/2018 2:32:34 PM
91

< Like if getting rare and legendary engrams means nothing to you now. (Aka boring)

So from my understanding this is supposed to be a looter shooter. Well to be honest I don't even care about turning in legendary engrams anymore. It's one of the same 4-5 types of armor sets and even 2-3 of those are reskins of each other. Honestly for a game like this a legendary engram should drop at least 10-12 completely different armor sets for each class with a big variety in shape and size. If not more. Don't even get me started on the consumable shaders. Or the fact that even most the faction armor is also reskins, further reducing the gear variety. If it's too much to have that many armor sets for three different classes then honestly you shouldn't even have split the armor into three different classes. Just have one playable avatar that can unlock abilities in either warlock, Titan, or Hunter class trees, and have all armor in the game fit every player. Honestly, I'm on week 3 of owning this game and short of an occasional romp in the crucible I don't really have a reason to keep playing. Legendary engrams don't get me excited at all, I've gotten duplicate exotics over and over again, and I am already satisfied with how my character looks. Here's a constructive idea for some variety. Take all the common, uncommon, and rare gear models, and make legendary versions of them. Honestly I'd love to be able to level up some hardcase gauntlets to 335 because they look pretty good. I don't know, I'm just amazed at how shallow the loot depth is. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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