I'd say my biggest reasons for not buying it is because I knew it would be a bunch of nerfs.
I liked Destiny 1 pre-nerf. All of the changes just made the game worse over time. It helped solve a lot of blaring balance issues, I guess, but after awhile the pursuit of balance started meaning less to some.
Part of me wished, hoped, thought [i]maybe[/i] that Destiny 1's nerf cycle was some grand scheme unfolding. That they'd release the next game and we'd have a progressive reversion cycle where we slowly got all the same stuff back like we had in Year One. Or that they'd just make stuff better from the get-go. But still balance it so that everything was at its most powerful, but that nothing blatantly sucked.
But we've all seen their song and dance for three years now and we weren't going to bet on hope a fourth time around. So I decided not to buy it. And look at what this game is, it's just sad.
I don't think the drop rates matter, I don't think the aesthetics are bad. And even the lack of subclass customization might not have been impossible to stomach, if not for the fact that overall this is still a watered down, nerfed version of Destiny.
I'm sorry but playing MMO's and RPG's has taught players to play to get powerful items. That's why people are willing to make convoluted spreadsheets using datamined information to come to an evidence-based conclusion on what is better and what is the best.
Being able to walk around in a new set of armor isn't what makes replaying a game fun.
Being able to spam a new emote every time you replay a certain mode doesn't make it fun.
[b][i]What honestly makes replaying it FUN is being able to do it more easily as time progresses.[/i][/b]
And for the most part, familiarity is going to make it quicker. But truly making it 'easier' takes substantially better loot. And the fact is, you [Bungie] removed that element of progression from the game and assumed that flat statistics on damage and armor resistance based on armor/light level was good enough. But it just doesn't add the same awe-factor that an amazing Exotic will do for someone.
It has no character or flare to it, this system. The Exotics we do have are novelty, many of them bland stats modifiers or just repeats. The few that are decent still don't aesthetically bring their best. The ones with decent aesthetic are either impractical or just plain useless. And I think that's a shame.
A lot of people say there's a lot of things wrong with it, but I don't think they quite hit the nail on the head when they overlook random weapon rolls and decent Exotics, or just powerful weapons (or perks in particular) as the biggest threat and influence to the game's vulnerable replay value.
[b]Edit: Not having bought the game doesn't mean I can't have played it, folks. I played it for a month past release and attempted most of the content made available, excluding the new Trials. Having been given it for [i]free[/i] through console sharing, I [i]still ended up quitting and found no real incentive to play.[/i] That is the point of my feedback; to tell them that even if it was free, it couldn't keep me hooked.
There is no hook. The best hook they have is the feeling of stupidity players get when they realize they want to quit playing the game they just blew $60 of cash on, who in turn decide they'll just binge the parts of it they like or only play when content is 'new'. And luckily enough I have no part in that shit.[/b]
English
#feedback
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Very well said, and exactly right. +1
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34 RespuestasDidn't buy the game. Opinion is irrelevant. Get off the forums and go play something else.
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2 RespuestasIn short; Didn't buy game. Equates subjective opinion as objective reasoning. The end.
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2 RespuestasYou know I didn't read your post at all, and I am sure most other people won't either. Go post on the game forum that you actually play. I don't go to Overwatch's forums and post BS, or COD or anything. Take a hint and GTFO you troll. Muted.
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6 RespuestasYou know what game I didn't buy? COD WW2. You know what forums I DONT post on? COD WW2. Why are you posting on a forum of a game you no want to play. Surely you have something better to do with your life....
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3 RespuestasLMFAO Look at all these gamers getting all offended and acting worse then then the ones they call trolls. Dude, these gamers think they actually need to taste a turd to even know if it's a turd or not lol
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Bump !!! My gut told me not to buy this game From everything I saw before release and what I saw playing the beta, but my friends that I spent countless hours playing D1 with convinced me to at least buy the base game to at least try it out, cause even if the game wasn’t what we hoped we could still have fun playing together. As it turns out all my friends cut and ran before me and I wound up playing solo for about a week more before I permanently removed the disk from my console. I never played a game like I played D1, I was hooked, I couldn’t get enough, what I loved most was having the same gun with different rolls for example having a “High Road Soldier” for PVE and another for PvP! While I did have many reservations for D2 I never in 100 years thought they could mess it up this bad. All that D2 is to me, is a waste of $60.00
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Yea this game SUCKS and Bungie HATES fun👎🏻
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1 RespuestaYou want a pat on the back there fella. Pat Pat There ya go, your the best.
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1 Respuestayou didn't buy the game, so why type a novel about it? no one cares, you don't have the game nor a basis to form anything thought related about aside from you didn't buy it.
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4 RespuestasDon’t wish to sound rude but that a lot of opinion on a topic that you have not experienced.
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5 Respuestas[quote]As Someone Who Didn't Buy Into Destiny 2...[/quote] Hmmmmm.....doesn't play game at all but writes an article about everything that's wrong it.....do you work for IGN?
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3 RespuestasWTF did I just read. I never had a Big Mac but this guy who knows someone told me how bad they were. So let me tell why I think a Big Mac is bad from other peoples point of view. Good job Mr Jokey Joke Maker.
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1 RespuestaThen why are you here and why are you posting a opinion for something you have no idea about?
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2 RespuestasEditado por ironBill: 12/18/2017 12:10:17 PMWell, speaking as someone who did buy, you very eloquently nailed it. I’ve played since the franchise started in 2014. It is exactly as you said. I felt everything you described. I played the beta and realized this game was going to be straight trash for anyone hoping for progression. You can’t have perfect balance for PvP AND PvE progression in a unified weapon sandbox environment. Worse than that, Bungie went the extra mile and crushed subclass variety and power. This accomplished a couple of things: 1. They brought the game closer to making it an eGame, and; 2. They found a way to put endgame loot in the Eververse store without facing backlash for being a pay-to-win game. Vanity rewards for prestige raids? Pfff. I wish I hadn’t bought it. Worse, I wound up buying the DLC because my clan voted to stick it out. After playing the DLC, after the whole XP scam, I finally broke from the clan and said no more, this is it. I’m playing out the one progression element left in the DLC - forge weapons - and I’m walking. I bought it, I might as well do that. That said, haven’t done the raid lair. Watched the videos, it looks fine and all, but another event for stickers? I just don’t care.
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I agree. I stopped playing for those reasons, I can’t see them changing it to the extent we would like but I live in hope.
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Editado por Muka Gatals: 12/18/2017 7:46:47 PMI did pre-order D2 and made all my 3 chars max to 305 long before CoO. Specifically did not pre-order D2 Expansion pass. I was very disappointed by the D2 contents I didn't buy the D2 DLC and will never buy the D2 DLC if there is no fundamental change. But I still play D2 and D1 while waiting if they change the D2 or have any other Fun game. I found that D2 was built based on PVP BALANCE and Eververse. That's why we have super boring contents in D2 PVE. I don't buy this game for PVP. PVE is the main entree...PVP just salad or appetizer. All in D2 are wrong. They started the wrong direction in Y3 D1 when they nerf the Gjalarhorn and many excotics. D2 is the peak of PVP Balance stupidities. For example: Dual Primary, Mixing Special and Heavy weapons in 1 slot. Its Totally wrong in PVE. D2 should have 4 weapon slots. Small bullet/Rocket per magazine. We wasting our life just to reload the weapons...! Weapon with no bullet is not useful. Slow charge of ability, super...Uncharged Abilities, Super are not useful. All Weapons, Gears are watered down...all meh. I am a Titan...but I love the pre-nerf D1 Warlock HoPF...! We want Power Fantasy in PVE. Just give us the weapons and gears that Fun, Powerful like pre-nerf Gjalarhorn, IB, Suros, PE. Just make the prestige content challenge can not use the exotics. So If we tired from work and want to have some fun being a SuperHero...We can just bring all our powerful weapons and gears...soloing Raid or NF..and I am OK if it will not give me the prestige lot or any reward at all. I just want to have fun by myself without having to make schedule to have a fire team. All Exotic should be powerful and must be earned from quest like BlackSpindle. They should separate PVP from PVE. PVP should have their own Guns,Gears and ability, super setup. I did support D1 by buying D1 apparels. Bought the Hoodies, T-shits, Jackets..even the T-Shirt was cheap quality with premium price. I used them to work, traveling. My coworkers asked me when I wore them...then I explain the Destiny to them. I even got some strangers asked me at an Airport. Now I really like the D2 Jacket and hoodie...but I can't buy it I don't like the D2 direction. I never buy any eververse thingy.
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[quote]The Exotics we do have are novelty, many of them bland stats modifiers or just repeats. The few that are decent still don't aesthetically bring their best. The ones with decent aesthetic are either impractical or just plain useless. And I think that's a shame. A lot of people say there's a lot of things wrong with it, but I don't think they quite hit the nail on the head when they overlook random weapon rolls and decent Exotics, or just powerful weapons (or perks in particular) as the biggest threat and influence to the game's vulnerable replay value.[/quote] I agree with everything, but this bit here is something definitely underestimated. Another point how much influence MMO features are vital for the long term. I also feel it's a shame how recycled lots of gear is. And for the common, uncommon, rare and exotic levels I feel need to add to our customization aesthetically. So many pieces go to waste. Part of a collection game is to have tabs on styles. In DCUO, you can save styles you've collected and can personalize your character with anything you've unlocked while keeping the perks of current powered gear. That in itself adds [i]more[/i] to the game.
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Yup, they destroyed the power fantasy in lieu of PvP balance and ruined the game. I miss the feeling of y1 having max light and the best weapons. I miss the FUN.
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Editado por Orpheus49: 12/18/2017 6:52:54 AMThe nerf to autos is all I needed to see
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3 RespuestasWhat part of D1 did you like? Suros Regime pre nerf? Thorn after it was buffed? Vex Mythoclast pre nerf? Sunbreaker pre nerf? See what I'm getting at? Nerfs aren't bad things. They help keep the game in check, and prevent any one thing from making everything else obsolete. The problem isn't nerfs. Its that people are able to get their hands on weapons that are more powerful than they should be, and it sucks to lose that power. The weapon just feels bad after that. It happened to me when they nerfed the 'bullet hoses' in the Taken King. My favorite gun in all of Destiny 1 was the Arminius-D. They reduced its damage, and it just ruined everything for me. I basically stopped playing the game because of that, and never picked it back up (final straw so to speak). So yeah, I understand what you are getting at, feeling like you lost your power, and its ruined your motivation to continue playing. Bungie can prevent things like this from happening, its just a simple chart usually. Its really on them when players are disappointed, as they clearly have the means to get it right the first time. I think the greatest gift Bungie could ever do for its community is to expand this game into the open world FPS/RPG it was originally planned to be. Giving players more, new, better content is better for the players and community than anything really. The issue isn't about RNG loot, or PvP balance, or any minor system in game. Its that the game just doesn't have the amount of content to warrant this much attention; the amount of entertainment we want to out of it is way more than what it truly offers. In a sense, the carrot on the stick is the setting, the possibilities, the potential. That's what keeps us coming back. The continuous disappointment can only get them so far, and basically they lose out in the end.
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I'm officially done . Been about 2 weeks since i last played and it's been fun . I have been playing everything now . Fortnite , h1 , assassins creed , cod ww2 and bf1.
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21 RespuestasEditado por TheArtist: 12/18/2017 3:30:32 PMUnfortunately, you have Sandbox/Weapon Design team WHO FUNDMENTALLY DON'T GET THIS. They either don't understand this need for power-progression/to feel powerful...or they get it, and just don't respect it. As a result NINETY percent of Destiny's problems are either a direct or an indirect result of this. In two separate interivews over two years, the Jon Weisznewski and team, show a fundamental lack of respect for this need of PVE players. I'm STILL salty over Sage Merril----when DIRECTLY asked about the issue you raised----about the PVE players need to "feel bad-ass", he just dismissively replied, [i]"[b]Well you can't balance 'bad-assness'"[/b][/i] (Yes, you can jackass. You just can't balance it to play like HALO.) Then in an interview given to the same podcast a few weeks ago, Weisznewski directly admits to INTENTIONALLY DPS-throttling the game. Claming that they (he) felt like "limiting the player's access/up-time to powerful weapons" would "not only improve pvp, but would improve the game as a whole". First time I heard him say that my jaw fell to the floor so fast I nearly broke it. Then I just shook my head to keep from emptying my entire vocabulary of swear words..... I just refuse to believe that someone could rise to that level at Bungie, and be that completely clueless about why people play loot-based games. That clueless about what the psychological reward is. So I'm going to give him the benefit of the doubt, and assume that he isn't stupid. So I'll just assume that its a rationalization. That he did it to benefit PVP at the expense of PVE....and now that BOTH communities are largely unhappy with the changes, he's trying to save face by putting as much makeup on that pig as he can.
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Keep everything in one game, no more separate sequels. Go all in on MMO 1. Port D1 into D2 (or vice versa) 2. Give already existing characters access to D1 content so then they can catch up. 3. Have any new characters made start in D1. Also: https://www.youtube.com/watch?v=Ll7nJ6GJzjg