I'd like to say on behalf of any gamer who still believes that solving difficult sometimes timely problems is more reason to respect a game than dumbing it down.....
YOU KILLJOY UNILATERAL HUMAN BYSTANDERS ARE THE LAZIEST, MOST THOUGHT DEPRIVED, SKILL LESS LOUDMOUTHED BLANK SPACES IN THE VOID BETWEEN OBSESSIVE COMPLETIONISTS AND PLAYERS WHO LIKE CHALLENGE IN THEIR GAMES.
YOU ARE TOO PRECIOUS TO WIPE TO SOLVE A PROBLEM?
GO NOT LEARN SOMEWHERE ELSE
English
#Destiny
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2 RespuestasI did. Not because it was too difficult but because it was unclear what to damage. Turbines didn't need a nerf. They needed a marker or obvious design. If everything looks similar the first one needs to be obvious. The other 2 can be hunted for. The spinners were fun. Had to time it right.
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What happened?
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1 RespuestaNo one. The beta was the build from the may 18th release. They changed it after that. They changed it before anyone played the beta.
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no problem with my warlock went with blink slide combo, worked everytime and just adjusted the floofy floating slow jump glide so you land behind the Killer Turbine!!!!! slow run slide done deal. lmao if this is a real thing.
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I'm sorry man OK. I couldn't time myself correctly and run from hole to hole like a meerkat. I needed to complain to [spoiler]Satire[/spoiler]
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Polygon
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It was kind of like the boss in the first dungeon in The Legend of Zelda. "Just feed him the bombs! Feed him the bombs!" "He won't eat my bombs- OH- I'm dead."
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6 RespuestasThere you go...all those PvE players who "keep this game alive" are killing before it's even been released.
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3 RespuestasOk. There is a mixture of people who are taking this way too seriously, people who can't take a joke and people who see the funny side of this post. I personally found this slightly amusing.
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1 RespuestaGlad to see the community out today defending each other, we know how they hate when people (or games) go hard on them.
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1 RespuestaMy biggest problem is having a team that can accomplish what I ask in order to save praedyth in the VOG!!! I feel your frustration!
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6 Respuestas[quote]I'd like to say on behalf of any gamer who still believes that solving difficult sometimes timely problems is more reason to respect a game than dumbing it down..... YOU KILLJOY UNILATERAL HUMAN BYSTANDERS ARE THE LAZIEST, MOST THOUGHT DEPRIVED, SKILL LESS LOUDMOUTHED BLANK SPACES IN THE VOID BETWEEN OBSESSIVE COMPLETIONISTS AND PLAYERS WHO LIKE CHALLENGE IN THEIR GAMES. YOU ARE TOO PRECIOUS TO WIPE TO SOLVE A PROBLEM? GO NOT LEARN SOMEWHERE ELSE[/quote] *clears troath* I did u got a -blam!-ing problem
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1 RespuestaGoing off your title. The same kids that cried about Skolas being too hard when HOW first released. Bungie! It's too OP NERF THE MOTHER BLEEP. Okay Joey we got you covered...
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3 RespuestasHey, since 50% of players died at the turbine, you know, a lot of people die in raids. [b]MAYBE WE SHOULD GET RID OF HALF THE RAID TOO![/b]
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1 RespuestaSo you think it was a challenge?... even when I died I got past in a minute or two. How is that hard? Take a chill pill
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1 RespuestaThat turbine was hard bro. I had to jump over there and then look down bro. And jump back also had to have ammo for that shooting part. I'm glad they nerf that turbine sheeeet. Any who hopefully I can run with 3 more guardians to help me team shoot that. Ohhhhhhh!!!!
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Turbines?
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1 Respuestayou know the guy with something involving blunts or smoke or blaze or 420 in their name? that guy
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The turbines were fine like they were...
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2 RespuestasThe only time I had an issue at all was on my Warlock since their floofing is so slow and gets me killed more than the other two classes' jumps.
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3 RespuestasI called Noseworthy direct on his private yacht and offered him a fidget spinner and two exotic primaries if he'd nerf the turbine. He said yes. It's all my fault. You mad?
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Editado por DeusFever: 7/29/2017 2:34:08 AMLuke Smith said Bungie removed the 2nd turbine a couple months ago in response to internal feedback. Of course, the turbine room is confusing because you have spinning things that look like turbines but aren't what you are supposed to shoot. If I were Bungie, I'd fix it.
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I agree
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Although it only took 2 seconds of looking before I jumped to figure out what I was supposed to do, I have to admit it took me a death before I realised the middle was safe and I didn't realise I could just go around the outside of the turbines till I made my second character. This part of the mission was still super easy and if anyone got frustrated then those feelings would just aid in the feel of the cut-scene that followed.
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[b][/b]
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Editado por Darklord5351: 7/29/2017 3:28:47 AMI got it with zero death in my first char. But later it took 10-15 tries with my second char.