The ability just needs an additional dodge withing the charge. So you can do alot more burst damage since that's the main goal of it. Meaning unload your weapon, dodge unload your weapon, dodge unload your weapon. Or melee, dodge, melee dodge, melee. The mechanic is fine but it's terrible compared to extra damage, healing, or creating your own walls and cover.
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I don't hate this idea. It doesn't give anymore utility, but at least it would extend it's potential a little bit. I still think it needs a bit more damage mitigation as well though.
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Be better if the dodge that reloads ur gun instantly recharges with any kill! Same as the melee dodge does with a melee kill!