Fix these 2 things in pve, and you may have a winner. The two primary system for pve worries me though if heavy remains scarce.
EDIT: Someone pointed out nerfing enemies' health somewhat in pve. Is that the answer?
EDIT: Nobody likes the idea of enemy health reduction lol. Sorry to whoever suggested it.
EDIT: This is the community consensus from people that mostly enjoy the beta
EDIT: My personal opinion, the super charge is fine, more ammo in general needs to drop, control needs to be 100 points so it's not all supers at the end, and abilty charges need a faster cooldown.
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#Destiny
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4 RespuestasLack of random rolls on weapons is a terrible idea. Scout rifles are worthless trash now. How is new hunter subclass any different from Arc? Super is nearly identical. Supers are too short AND too slow to charge. Lack of HDR and 60 fps is just pathetic. 4v4 is fun but party play is going to be rampant and most games will end in Lord Shaxx saying blam this. Game still looks great even though it's an expansion. PVE is going to be awesome as always.