they have dramatically reduced dps potential by losing a special slot with high damage weapons like fusions and snipers in an effort to balance pvp, right? and replaced it with an elemental primary slot, right? so prepare for the devs whos greatest qualification to make this game is their ability to copy and paste to bring us back to year 1, where bosses took a half hour to down. also prepare for a lack of pve fun, as the rocket/fusion or rocket/sniper load ou t wither s and dies. additionally, prepare for miserable raids that take forever due to the poor bastard who went in with dual sidearms (which are now basically weak hand cannons) who now must try to compete in a long corridor. The loadout lock would not make any sense in any activities outside of crucible, because in a raid or night fall where encounters are different, you need to switch loadouts or elements to cope with different threats. prepare for borealis to become the new ghallarhorn (on LFG posts). the lockout is a desperate attempt by bungies uncreative game designers to introduce a new challenge into their already retarded game. this is not even a challenge in that it cannot be overcome or countered, it is apure limitation in an attempt to make the game harder in absence of a real challenge. sadly, however, I'm addicted to this game , so ill wind up buying destiny 2 after the game bungie said would be a 10-15 year game (D1) is basically shut down.
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#feedback
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1 RespuestaIs English your first language? [spoiler]I'm not trying to bash on you. If it isn't then I can revise your post for you.[/spoiler]