i'm usually not the one to make whiny posts, but these sticky beetcheez NEED to go
....and i mean like NOW
i know D2 is around the corner, but this seriously got out of hand
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they left D1 crucible in such a horrible spot so that when D2 comes out anything will seem like a huge improvement in comparison. just joking but wouldn't be surprised if this was there thought process.
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1 RespuestaAnnoying as those little -blam!-ers are...... ....its what happens when you refuse to balance the game properly....and then push shotguns OUT of the game. There is basically nothing in the game right now (other that a super) that can consistenly keep me from running up to you, tagging you with a sticky grenade, and then running away before you can kill me. Shotguns and fusion rifles used to fill that role. Sidearms don't kill quickly enough to fill that role. But still kill quickly enough to be just as big a nuisance to people who are without special ammo at all. TLDR: You're looking at why Bungie had to completely re-design the weapon system for Destiny 2. You CAN'T balance this game around the primary weapon TTK that Bungie will allow. Can't be done....and The Sandbox team's efforts to FORCE the issue has given us this ridiculous meta.
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7 RespuestasDon't worry, in D2, Bungie has made stickies be something they have never been before: [b][u]Not[/u] a OHK.[/b] In every other game, Stickies landing meant death, and not landing meant nothing at all. But because of this community, now stickies will be useless. The problem with stickies is the frequency of use, not the damage output. The damage has been the same since Halo CE - has [b]never[/b] [b]changed[/b]. The frequency is the part of the equation that has been altered due to a lack of variety. So the fix is either give us back the variety OR change the frequency. But Bungie decided to go with the third option of their own design: reduce the damage output. I.E. Nerf them from the start and make them useless. My guess is a few months after release Bungie will ask the community the same thing they asked in Year 1 with Pulse Rifles: "Why are you guys not using them?" And those of us that understand logic and have common sense will have the answer, but will inevitably to lost in the shouts of others complaining about what else needs to be nerfed, and the Destiny cycle will start all over again.
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Editado por mxgreg: 6/16/2017 6:20:28 PMGet over it. They should have less tracking, but a larger radius so you can get multiple kills. hoooorraaaahhhh.
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1 RespuestaEditado por Captain_Haruno: 6/16/2017 6:06:30 PMPvp deserves the "Sticky Meta", that's what happens when you beg for everything else to get a nerf.
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3 RespuestasWell, if you are one of the players who cried for nerfs over and over, you get what you deserve. When everything else is watered down, the next power item becomes the meta.
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16 RespuestasJust get rid of tracking and make 'em like plasmas were in Halo. Then it takes some skill.
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1 RespuestaI second the motion and give zero -blam!-s what they do in Destiny 2!!! Until D2 is here tell the sandbox team that their sandbox has some turds to clean up....RIGHT MEOW
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Sticky grenades are dumb....everyone knows that. Devs are stubborn though. They don't 1 shot in D2, but they leave u w a pinch of life.
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5 RespuestasDisagree. Maybe in PVP. But keep in PVE.
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2 RespuestasThey don't one hit in Destiny 2