[quote]This was supposed to be an epic space fantasy. Now, the performance of every weapon and subclass in the game is constantly held hostage by one game mode that has nothing to do with the core elements of the game's universe. I hated it when it launched, and it becomes clear with every patch that trials is always the priority, leaving all the PvE players out in the cold.
Bungie, you are going to have to make some pretty substantial changes to how trials effects destiny if you expect any pre-orders for Destiny 2.
Edit: for those who claim that trials is what keeps destiny going, I'm going to have to fundamentally disagree.
Point #1: The thing that keeps destiny going is the thing that people hate the most about it: RNG. At its core, Destiny is a loot based shooter with an RPG foundation. The gameplay loop of loot based games centers on gaining power for your character to take on tougher challenges, to get better loot. The loot itself is the reward system that the game is based upon.
Point # 2: Bungie employees have specifically stated that Trials is intended for only 1% if the player base.
Making changes based on 1% of the player base that undermine the core gameplay loop underlying what destiny is poisons the entire game. The loot reward system loses its power when players are always skeptical of a particular build or item getting nerfed in the future. The anticipation and excitement of getting that loot drop from a raid boss is diminished based on the constant looming threat of nerfs and enthusiasm for the core gameplay loop wanes.
Overwatch works as a competitive game because the characters are "built" for you and there is no diversity or loot. Halo worked because a sniper rifle is a sniper rifle and a needler is a needler. Lack of variety is fundamental to creating a solid competitive game. It is also antithetical to loot based games like Diablo, Borderlands, and Nioh.
Destiny was sold on its universe building, story, loot, and cooperative elements, yet it consistently undermines those principles to try to create a competitive game that cannot possibly exist in Destiny's universe.[/quote]
Counterpoint: Trials in the only thing keeping Destiny alive.
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.....for the 1% 😏
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That's not right at all. But okay.
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[quote]That's not right at all. But okay.[/quote] Nah
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Usually your counterpoint has some facts behind it
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It's the only thing people regularly come back to, people being streamers and top PVP players. All the people who signed up to what destiny was meant to be left a long time ago before the tumour that is trials was still benign.
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Not true.
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[quote]Proof? Most people you see online are either A. People getting on from a huge break/new to game B. PvP players mainly C. People doing raids repeatedly for few reasons (trying to get certain loot for example) B, however, is the most common. Go look at streamers and playerbase if you need proof[/quote]
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Editado por TheArtist: 2/17/2017 11:17:19 PMThis isn't Twitch. And none of your assumptions apply to me.
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Nope that's not true on the slightest
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Editado por Nebulrike: 2/17/2017 11:14:43 PMProof? Most people you see online are either A. People getting on from a huge break/new to game B. PvP players mainly C. People doing raids repeatedly for few reasons (trying to get certain loot for example) B, however, is the most common. Go look at streamers and playerbase if you need proof
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The streamers don't mean anything and far not people play PvE than PvP I don't know what would make you think otherwise
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A month ago at least half of the 1.3 million did PvP Now its barely 500,000 So much has changed and so many people have left LOL. You can win this argument over this dead game for all I care, it won't matter soon anyway
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You ask for proof, then list assumptions that have little proof behind them. Nice.
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Editado por Nebulrike: 2/17/2017 11:24:17 PMGo to Destinyplayerbase/destinytracker At least half of the player base are PvP players and the other half are what I listed above. Go check it for yourself lol
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Ah yes, the 287,000 pvp players outnumber the 421,000 pve players. I find it hard to believe that the 130,000 difference is made up of new players at this point in the games cycle.
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Legit a month ago it was in the 1.3 millions. So much has changed and so many people have left LOL. You can win this argument over this dead game for all I care, it won't matter soon anyway
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Editado por Rappo000: 2/17/2017 5:40:47 AM[quote]Nope that's not true on the slightest[/quote] lol Nice 0.7kd bro. I can see you're a big fan of PvP ;)
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Calls out KD and wonders why the player base is dwindling. [spoiler]most of them are on their second beer[/spoiler]
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[quote]Calls out KD and wonders why the player base is dwindling. [spoiler]most of them are on their second beer[/spoiler][/quote] Yeah man alcohol is cool!!!!!!111
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Na far from it. The numbers don't lie