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Editado por YGG xRUTHLESSx: 9/4/2016 4:45:34 PMId like to see a dlc or an event where the vanguard unleashes a forgotten technology. An EMP that makes all guns fisabled for the entire event and you go on a story mission where you must melee and grenade and super your way to find new weapons. And then you must keep playing for new weapons like crucible or some other story missions or patrol. It would bring us back to year 1 nostalagia with a good story
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I'm not a year 1 player but I want to see what it all about
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26 RespuestasI agree. Make the game more like it was in Y1. 1. Bring back ALL Y1 gear. 2. Remake strike list to be like it was in Y1. Heroics were just a step under nightfalls, but were often harder because they had no burn, but you only had to do 3 a week to get guaranteed strange coins. The other strikes can be set for matchmaking at specific light levels - OR you can select a specific strike and run it at ANY difficulty level you want! 3. Make exotics less common. I wasn't first on board with this idea until I thought about it and it definitely makes sense. If we want exotics to be more powerful, we need them to be less common. 4. I think legendary gear should also be less common IMO, as it was in Y1, but we should have the ability to reroll it like we did in HoW. Also, it seemed like in Y1 the average roll we got on legendary gear was MUCH better than in Y2 - due to the fact we had less undesirable perks. 5. The chase for elemental primaries and elite-level exotics like G-horn and Icebreaker. Nuff said. Give us a reason to repeatedly complete endgame content! 6. This may be unpopular, but get rid of planetary materials from vendors, quadruple the spawn nodes in patrol, and increase the spawn rates of the materials, as well as the minions in patrol. It may have gotten tedious sometimes, but once you were done your raids and nightfalls/weeklys, farming materials and completing bounties was a relaxing thing to do, and you could even get it done while you waited for your fireteam to get online. 7. Make public events relevant again. I want good reasons to kill those important targets, or to defend those warsats. Scale these things in difficulty depending on number of guardians present, and let the rewards also scale up with difficulty. Allow them to drop strange coins, big bundles of planetary upgrade materials (25-50), armor parts, weapon parts, exotic shards, etc. There's no need for these to be completely irrelevant. 8. Rework bounties. I thought bounties were fine as is in Y1, though I do not object to them granting more rep to increase your vanguard standing. I actually think in addition to how they work now, bounties ought to be the main way of earning glimmer. Rather than running strikes repeatedly, I should be able to go pick up some bounties, complete them, and end the day with an extra 10-15k glimmer in my pocket, with an occasional, random boss bounties (storline missions OR strikes) that are worth a full 25k + a chance at an exotic engram! Also, can't believe I'm saying this, but I kinda miss the "Complete 6 patrol missions on (Planet)" bounties. 9. In-patrol bosses. Not like the taken zealots which were a pain because you had to find the lieutenants to engage the boss (and they were often invisible if you were on venus!) but make it more like the prowling wolves. Those encounters were difficult, but fun. 10. While we're on the topic of patrols, lets just open it up to 6 man fireteam patrols. Seriously, people used to go into the VoG raid and then go out to the rest of venus just to have 6 man fireteams hunting the wolves. We should be able to do this on every planet.
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1 RespuestaI've very much enjoyed year two. I don't see any reason to go backwards. We should take what was good about Y1 and what's good about Y2, and put them together as effectively as possible.
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Year one was cool, but year two is far better IMO. The [b]only[/b] thing I wished was brought forward, or rather kept the same, was the Nightfall with the difficulty and benefits for completing.
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Yr 1 was Creative! Exciting! Original!
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Yea year one was definitely better, but it's never coming back, cause Bungie/John W hate fun
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[quote]Bring it back!!! Please.[/quote] The only thing I miss from year one is elemental primaries. There were a lot of things in year one that were poorly balanced. The game has come a long way since then. Let's not take any steps backwards.
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I liked the game the most when HoW came out... Use whatever gear you want, play whatever activity you want and get rewards that you can use and increase in power with etheric light... It still bothers me that I can't use my VoG gear in year 2. It's so frustrating to have all of these things that look incredible and that I worked so long and hard to get just sit and collect dust...
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If bungo can bring back yr1 overall, weapon,stats,gear and implement with the new maps and gamemodes that are coming out, they could make destiny great again
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9 RespuestasNo thanks y1 had its own problems
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1 RespuestaI loved Y1 as well but posts like this are stupid. Y2 had many great things, swords, Shaxx, etc.
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43 RespuestasI enjoyed it but think of the things we got in y2
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2 bursting pulse rifles! Bring it back! With reactive reload! Shotgun meta bring it back! Shot package bring it back!...no really bring back shot package we need it.
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62 RespuestasLooking over your grimoire I doubt you even did anything in year 1.
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1 RespuestaI just want to be able to use my Vex Mythoclast again
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4 RespuestasSeriously you guys need to stop living in the past and beating for the same broken drum over and over again.
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Editado por TheShadow: 8/25/2016 2:48:03 AMY1 is when Destiny was actually worth playing. It had a sense of value and everything worked across the entire board. The rewords were worth grinding for and having that time spent to acquire them. The raids, strikes, nightfall was worth the time spent. Exotics were what they were ment to be. Etheric light was a better system. You had actual content that kept your interst for the entire year. Running patrol and finding a purple engram with the excitement on wondering what you might get. Primary Elemental. Raid weapons that worked across the entire board. Reaching max level was more of a challenge and more of an achievement. [b]Now? Nerf weapons. Nerf gear. Nerf perks on weapons and gear. Nerferf super. Nerf grenades. Nerf 3OC Nerf RNG every time Bungie gives a hand me out update just before a new expansion. Nerf anything and everything that is used the most and it's entire category. Nerf ammo drop rate. Nerf range. Nerf reload time. Nerf ammo capacity. Nerf revive. New loot rate drop. Stelth nerfs, but Bungie will lie to your face and say they don't do it and 50% of you believe them. Nothing in this game is untouchable when it comes to Nerfing. Even the new sprint from collecting an artifact will be asked to get nerfed and Bungie will nerf it when it's complained about enough but one thing they won't touch...[/b] [spoiler]Snipers, and that's because Bungie loves the free advertising.[/spoiler] Lack of actual playable content, but mass amounts of scenery that outweighs the playable content? Remove content and replace it and call it new content. Technically it is new content, but covering the cosmodrome with snow and giving some of it new scenery with reskind dregs and not opening up the borders. Is not expanding the hame and the cosmodrome is a spec on an entire planet. [b]But hey! Bungie gave you an empty ship.[/b] Removing content making the previous content irrelevant when Bungie never had enough content in this game after Ttk came out that was relavent. Adding a raid that is irrelevant at this point knowing HOW raid should of been added when HOW was released over a year ago? Sorry, our bad. We thought the worthless POE was ten times better then an actual raid that even it's own weapons and gear didn't work worth a damn in it's own event. Adding the exact same game mode from Call of Duty called kill confirm. This is what gamers had to wait for for an entire year? Wow! Such imagination and originality for a game that [b]is not COD.[/b] Crucible. I'll just say this. Bungie you dumb f***** up PvP in every aspect of what crucible was ment to be. Although, even though it's 2 years later. Bungie is adding private matches. Have to give them props on that because gamers gamers need to know what it means just to have fun with no stress on the mess of a PvP game mode crucible is right now. Using microtransactions for PvP events with barely anything for PvE. Refusing to separate the balance between PVP and PvE when gamers know Bungie is fully capable of doing this because Bungie did it in y1. Allowing every single thing that is created in this game in crucible and even all of y1. But cap y1 at light level 170 for PvE? Does selfish come to mind? Y1 is when this game was actually alive...
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Best time of destiny.
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We all did dude. We all did.
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4 RespuestasBump. Bring it back by allowing us to infuse anything and everything we've ever owned.
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Back when destiny was a blast! During house of wolves everything was legit and mattered. There was so much to do! Plus we had actual powerful weapons to work to get and the nightfall wasn't stupid.
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Y1 was more experimental with all the exciting ways to build a class, and weapons perks for synergy. Y2 should be known for the Taken Nerf, because they pretty much took away all that progress in y1. Some may disagree, I am more than welcome to discuss this.
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Yes! Bring it back! Please. My vault is full of garbage weapons that I will never use but am saving for infusion fodder. It would be so nice to just have Etheric light back. A stacking consumable item would save me lots of vault space. I really miss Reforging...as someone who ran nf on 3 characters every week in yr 1 and still managed to never get a good high impact void sniper I was actually excited when I got my first sniper from HoW. It wasn't void but it didn't matter since I could make it one. I do not find it more fun to get garbage weapons that I will just dismantle when I could be re rolling them into something I use in my arsenal. I miss elemental primaries. I loved looking at the nightfall and weekly heroic and switching loadouts. I used way more weapons in yr 1 then I do in yr 2. Now I pretty much just use hung jury or Zhalo. Yr 1 primaries Arc= Fatebringer, Praedyths timepiece, Fang of ir yut, Oversoul edict, Necrochasm Solar= Vision of confluence, Vex mytho, Abyss Defiant Void= Atheon's epilogue, Word of crota, the scholar (Yes I managed to get one despite being the worst pvper alive.) Yr 2 primaries Arc= Zhallo supercell Void/Solar= Hung jury
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2 RespuestasHell yes!!!!! I miss VOG!!!!