Why? Why would you give us the most imbalanced map in the game for the main competitive mode?
Let's think about it, so we have bravo spawn, a short sprint away gets you the capture zone and a head glitch to boot if people should rush you.
Infuriating coin toss primary fights against the height advantage.
A suicide lane in the centre of the map where you can hardscope or shotty camp.
If you try to flank said suicide lane you are either stalemated against the fact that there three nice choke points and once again, height advantage so you have to throw yourself at the mercy of wambos and whatnot.
The fact that this far into the game with what is supposed to be a competitive experience is still subject to such random, aggravating poor planning is amazing..
If you intend on having asymmetrical maps as poorly designed as I find blind watch to be, why doesn't bungie flip the spawns one round by round basis? Inb4: ' what about heavy?' Take heavy out too.
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25 RespuestasWent flawless on all characters yesterday. No matter what spawn we started we just played our usual game and won. This is by far one of the easiest maps for Trials. I played with both a shotty and s sniper.
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1 RespuestaI don't have a problem with that map the only time I've lost on that map was because I was out played
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12 RespuestasEditado por The icon of sin: 6/20/2016 3:37:29 PMI went flawless so i cant complain. But going flawless is never a big deal for me. I dont understand how people still havent got to the light house yet. I only do carries when asylum is the map.
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1 RespuestaHey cutie
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I just hate this map in general, nothing really useful to add to the discussion.
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2 RespuestasWorst idea? No, first light would be the worst
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[b]Look at what you've done[/b]
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25 RespuestasI'm 23 and 6 this weekend, 79% wins including a current 14 game win streak (flawless on 2 characters without a loss). We've played against teams where their ELO was 2250, 1800 and 1600 in the streak were on. I HAAAAAAATE fire base Delphi, but here's the thing... Work well as a team and it doesn't matter what map you're on. What spawn you get. We've beaten teams that hide out at the spawn, teams that rush, teams with good snipers.. The most annoying was actually a team that had all shotguns and just rushed with 2 grasp of Maloks and a doctrine and team fired. Just find enjoyment, keep out of sniper lanes with your primary out, and kill them first :-) I'm ready for this shit to get fixed any day now
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Now I don't "Trials" but from the replies it seems to me that if you are really good enough for trials it doesn't matter and if you are not it is just another reason for frustration? Hey wait a minute. Doesn't Bungie nerf anything that is frustrating in pvp? With that in mind Bungie nerf Trials. Many of us find it frustrating....
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It's a great map but horribly imbalanced due to the crappy Spawns. If they change up the Spawns where both Teams spawn on the other side of the large door, then that'd really be good.
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1 RespuestaI actually enjoy this map. I had both spawns pretty evenly this map and did well on each one. You just need good teamwork and communication.
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1 RespuestaI enjoyed this map, as short lived as it was. I don't think it's unbalanced at all. Play differently then. Can't please some people.
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8 RespuestasI think this one of the most Balanced maps in the game.
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16 RespuestasThis is arguably one of the best trials maps. I don't know what you're talkin about.
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I like it when maps are different and not the same on each side (like pantheon can eat dic.ks) but yeah that map has ill placed spawns and flag, those are not cool. Oh, and fuc.k heavy too.
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Is that the trials map this week?
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That maps spawns arent balanced
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Well now there is no trials. Happy?
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2 RespuestasIn competitive play any map that is not symmetrical is a bad map for trials. If there was rotating spawns it would be so much better. And this is a universal truth to many competitive players
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2 Respuestas>mfw when you didn't have cauldron 016#0019017-_0$)* times [i]~TheGreatReebok[/i]
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4 RespuestasYou clearly didn't play timekeeper
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Not the worst but it's definitely bad.
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I've done fairly well on this map (multiple flawless, 2.0 k/d, 80% win loss) and I agree 1000000%
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When you spawn at the top you will automatically have the advantage
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8 RespuestasEditado por lietenantdan: 6/19/2016 12:49:39 AMWrong, first light, bastion or sky shock would literally be the worst idea for a trials map.