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Destiny

Hablemos de Destiny.
6/17/2016 10:03:56 PM
60

Blind watch, literally the worst idea for a trials map.

Why? Why would you give us the most imbalanced map in the game for the main competitive mode? Let's think about it, so we have bravo spawn, a short sprint away gets you the capture zone and a head glitch to boot if people should rush you. Infuriating coin toss primary fights against the height advantage. A suicide lane in the centre of the map where you can hardscope or shotty camp. If you try to flank said suicide lane you are either stalemated against the fact that there three nice choke points and once again, height advantage so you have to throw yourself at the mercy of wambos and whatnot. The fact that this far into the game with what is supposed to be a competitive experience is still subject to such random, aggravating poor planning is amazing.. If you intend on having asymmetrical maps as poorly designed as I find blind watch to be, why doesn't bungie flip the spawns one round by round basis? Inb4: ' what about heavy?' Take heavy out too.

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