Seriously, who thought adding burn to heroic strikes was a good idea? Also who thought adding arc burn to strikes where every weapon you face is arc was a good idea.
Do you think we like being 1 shot by random shit? If you are going to make the strikes this annoying at least up the rewards to compensate.
I picked the wrong week to do an exotic class item quest...
**Update**. There sure are a lot of assholes who post on the forums. Of course people like a challenge. I prefer the strikes to be harder. That said, getting picked off from across the map by <insert random whatever> isn't very fun. The burn combined with the increased shielding was annoying at times. And it seemed like everything in every strike was doing way more damage. To the people who actually responded with some feedback, thanks. To the others, stop being so grumpy.
Also, completely random modifiers would be awesome.
**Update Again** There is absolutely no reason for people being so snarky. I posted this while frustrated, as soon as someone mentioned randomized modifiers, the whole thing made a lot more sense to me. I get it, people don't agree, there was zero reason to be rude about it. Many others expressed their support for the change in a positive way. And I completely agree with them. The modifiers are great, and randomization would be awesome. Seriously, chill out.
**Update Again Again** I am starting to wish it cycled through all available strikes randomly once before a repeat, or that they would have set strikes for the week(maybe 4-5 rotating). At least then getting Sunless Cell every other strike would make sense. Still on board with randomized modifiers, that sounds like a ton of fun. Haters gonna hate.
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If anything, it's easier with arc burn The vandals still can't one shot me, but trust me when I say I can one shot them