When you spec for armor and agility, you are rewarded with 0 recovery. The only subclass that can actually have 0 on a stat.
Is this a joke?
Edit: if you see this cozmo thanks for relaying all the wrong feedback. You are doing a terrible job keep at it :)
English
#Destiny
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Yeah the one thing I hate about this update is the bladedancer nerf
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53 RespuestasJesus Christ. I can't believe the nerfs Gunslingers and Bladedancers received. I played a couple of rough games this morning, just to try to get a feel for it. It just felt terrible. The PvE buffs they received are in no way going to make up for the nerfs to Gunslingers and Bladedancers, because Nightstalkers are always going to be better for PvE. Tether and the orb creation are just too useful. Meanwhile, Trip Mines get nerfed, Incendiary Grenades get nerfed, Skip Grenades get nerfed, and their melees get nerfed. Are you -blam!-ing kidding me? Bladedancers [b]already[/b] had terrible melee attacks. The only thing that made them remotely viable was an admittedly broken perk which should've been fixed in the very first patch. Throwing Knives were a last resort gimmick. Raise your hand if you've ever been one shot by an Incendiary Knife. No one? That's what I -blam!-ing thought. All three subclasses now have universally terrible grenades (Swarm grenades will always be terrible, just due to the physics of how they behave). When Sunbreakers got (overly) nerfed, Strikers and Defenders got buffs to make up for it. Meanwhile, Hunters get straight shafted, when the only thing that arguably needed adjusting were Nightstalkers. This is the first time in almost two years that I can't understand a nerf. I honestly think they're going to have to undo these changes, because I don't see the point of being a Gunslinger or Bladedancer anymore, especially now that Tether suppresses on hit.
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Then spec for recovery...
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3 RespuestasI don't know man, I'm loving what the celestial nighthawk is capable to do right now. Takes more than a quarter of health off of the boss in the black spindle side mission. Three nighthawks would get him down to less than a quarter health in just three total shots. I'm willing to bet the war priest would be dead in the first attempt with 4 nighthawks.
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#ripbladedancer
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8 RespuestasHa, that's what you hunters get for nerfing Hammers in the beginning.
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Well, if you want Agility so bad, you're going to have to trade for something.
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If recovery is so important, change your build. Youre only doing it to yourself.
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you can get recovery for -2 agility, use mida or any weapon with lightweight to get back the +2 agility
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18 Respuestasblink is stupid and it should have a downside. don't like it? don't use blink. easy.
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Don't spec for armour then, it only gives a small boost if you aren't a Defender.
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I already used max armor and a lot of agility, you get used to low recovery
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1 RespuestaWaaaaaaaaa nerfed my hunter wAAAAAAAAAaaaaaaaaaa
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6 RespuestasHungering blade and fast twitch woah whats this instant recovery?????? thank me later.
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2 RespuestasBungie is teaching hunters not to complain. And don't you effin start! Sunsinger is no longer viable in pvp.
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1 RespuestaThis isn't really a big deal
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Hungering blade works fine
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I never spec that way, so doesn't bother me one bit.
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You're an idiot. Cozmo does more than enough just doesnt reply all the time.
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It's a choice...in my titan I want recovery <armor < agility Just spec your skills right and maybe don't use blink...u don't need to have something maxed out
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#nerftripmines
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Spec some recovery? Problem solved
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1 RespuestaGunslinger Question. So Dead eye gives an extra 30% Damage. Now we all know Nighthawk has this built in. And has a 110% Buff now. My Question is: If Nighthawk is Equipped and I select Deadeye will that perk be doubled? So id have 140% Damage increase? Im assuming its a no and should switch to a different perk when NH is Equipped.
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Another bump
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its bad, but still playable...did it yesterday in crucible - ended with positive kd's and a few super-kills with super - just change your style of playing
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