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#feedback

6/6/2016 7:01:45 AM
8

Exotics are just bad

Buff them

70

I think they need MOAR NURFS!!!!!!!!11

9

Make them actually remotely useful

152

Exotics should be better than legendary since they are the next tier of weapons

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  • Universal Remote is actually [i]remotely[/i] useful in PvP. I'll see myself out now.

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    • Editado por TheShadow: 6/7/2016 12:22:44 AM
      [quote]Exotics should be better than legendary since they are the next tier of weapons[/quote] Well nerfing them and Bungie putting the stupid 3 of coins in this game. Just made exotics pointless by making them a hand out.

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      • The only useful ones right now are the swords and spindle.

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      • Their r very few good exotics still left... I still like the invective and the truth tlaloc and the swords that's it for me...used to love lord of wolves but its just not the same from how days

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        • Exotics just don't feel exotic the only exotics in the game that feel exotic are t.o.m and the exotic swords and sleeper sumulant.

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          • Aaaand this is why polls aren't always helpful. It's quite easy to create a poll that intentionally pushes a particular point of view. It seems to me that your poll options aren't very helpful to the discussion as a whole. I disagree, so enter my agenda, right? : ) I think your second option doesn't really cover an opposing opinion accurately; rather it's crafted in such a way that anyone who doesn't agree with your "Exotics are just bad" point of view doesn't have a reasonable option. "Buff them" - Yep, there's many exotics that aren't attractive for a number of reasons. In some cases there are definitely Legendary items that surpass them for general use. "I think they need MOAR NURFS" - Definitely not. "Make them actually remotely useful" - I think there's several exotics used widely because they're generally the best tool for the job. In my opinion: [b][u]General Use[/u][/b] Black Spindle - Widely accepted as the go-to weapon for many PVE boss encounters. Touch of Malice - Clearly designed as the best situational weapon for Sisters and Oryx encounters. Quite honestly, I thought the mechanic of endless ammo in a protected health situation is creative and fun. Mida Multitool - Even after the HCR change this is still widely used in the Crucible to great effect. Bad Juju - Need to regen your super? Got lots of tier 1 trash to clear? This is your answer. In current content it works well for the first part of the Raid and the Totems encounter. Tlaloc - Great all around weapon and seems to really outperform almost every other scout rifle when Eye of the Storm is active. Dragon's Breath - Tons of fun on encounters where you can predict spawns. Can be used well in Strikes, some Raid content and general Patrol. Unload a magazine of Napalm on the Taken Invasions. Zen Meteor - Oh so much fun when you get the perk to proc, not to mention high starting ammo in Crucible. NTTE - Personally I think this is an under appreciated weapon, I like the ammo efficiency this pulse rifle offers (much like Bad Juju). Truth - Still a regular in Crucible. Sunbreakers - Solely responsible for making Solar grenades worth using. Nothing Mancales - Solely responsbile for making Void Scatter grenades worth using. Fast rez Exotics - Still widely used in rez enabled Crucible. Twilight Garrison - Hahahahah! Missed me!!! : P Bones of Eao - Did we really need to make Hunters more agile and unpredictable? And this is just my opinion. I see many people use other exotics to great effect. Essentially, I feel there's tons of fun situations to use varying Exotics in that are alot of fun and they really functionally outperform other choices.

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            • Hereafter no legendary sniper works like a flashbang at extreme range

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              • Uhmm they are better than Legendaries. You will never see me without my Dragons Breath

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