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Destiny

Hablemos de Destiny.
Editado por Valkalla: 5/23/2016 8:53:52 PM
15

Destiny 2 as a Current Gen MMO

I know Destiny is not an MMO. It's a shared world shooter as Bungie has phrased it; it is an FPS with RPG elements in it. However, if I'm being real, nearly every time I think of an improvement I would like to see added to the game, it turns Destiny more and more into an MMO: [b][u]1[/u][/b] [b]open world[/b] [b][u]2[/u][/b] [b]general skilltrees and deeper subclass skilltrees[/b] [b][u]3[/u][/b] [b]meaningful npc's[/b] [b][u]4[/u][/b] [b]pvp combat zones in the open world[/b] [b][u]5[/u][/b] [b]item crafting (shaders, chroma, weapon/armor blueprints, etc..)[/b] [b][u]6[/u][/b] [b]deeper in game story[/b] [b][u]7[/u][/b] [b]customizable player bases[/b] [b][u]8[/u][/b] [b]more factions/better faction involvement[/b] [b][u]9[/u][/b] [b]meaningful choices[/b] [b][u]10[/u][/b] [b]reward for sticking to a particular subclass longer (also for sticking w/faction)[/b] [b][u]11[/u][/b] [b]greater (quality and quantity) loot from random mobs[/b] [b][u]12[/u][/b] [b]secret quests and areas[/b] [b][u]13[/u][/b] [b]customizable and functional jumpships[/b] [b][u]14[/u][/b] [b]More Raids/relevant old raids[/b] [b][u]15[/u][/b] [b]Great Character Creation/Post-Customizability[/b] [b][u]16[/u][/b] [b]More Classes/Subclasses and Races[/b] Maybe I'm totally off. I know I'm missing a lot of stuff on this list, but this is the stuff relevant to this topic that I could think of. What do you guys think about Destiny 2 being a current gen FPSMMORPG? This is assuming dedicated servers, better dev tools, and all else needed to undertake the project are a thing (and I realize that may not be the case, hence the hypothetical). [spoiler]thought of this as I watched Black Desert Online gameplay which is rumored to come out for PS4 someday and is heavy on RNG, even more so than Destiny[/spoiler] [b]EDIT:[/b] Though I would love Destiny becoming much more MMO-like in various aspects of the game, I'd have to say that I wouldn't like Destiny to ever not be casual friendly. Open worlds should have fast travels, raids should have in game lfg/optional matchmaking, crafting should be basic and cosmetic yet fun.
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