Touche. But I'm still right. Clown cart can be on just about any weapon. So if you break it the damage is everywhere.
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Hand cannon, shotgun, sniper, rocket so it's not all, but it's a lot. However, this is not a very desirable perk on anything other than a rocket launcher so I'm not sure the extent to which I agree, only because that's viewed as a less than desirable perk (usually)
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It doesn't really matter so much that the perk is desirable. It's that fact that if some can have it then they'll need to test it or at least a sampling. It's not just about whether or not someone could find a new way to abuse it. It's the fact that if something is missed the game could crash every time the perk triggers. Or it could remove all your ammo. There's a lot that could go wrong. They will have to decide what the most likely and important things are to test and go down from there.