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publicado originalmente en: Halo 5 is complete... And it's great
Editado por Jotaro Kujo PhD: 5/18/2016 6:18:16 AM
16
Complete? Lol. Where's race? Where's classic KOTH? Where's oddball? What about territories, juggernaut, one flag? What about the new gametypes 343 introduced in Halo 4, AKA ricochet, regicide, and extraction? I didn't think 343 could nuke custom games even more than they did in Halo 4, but holy -blam!-. Slayer, 2 flag, assault, and strongholds (and now infection; forgive me for missing it in this comment) are the only truly unique gametypes in Halo 5. What about an in-game file browser? What about the alarming lack of unique, non-Forge maps? To my knowledge, the only non-Forge maps are Truth, Empire, Torque, Overgrowth, and Plaza (and the remixes for the latter 3, but those maps are just that: remixes). There are absolutely no BTB maps that weren't made in Forge. Why can't we play with [i]all[/i] weapon variants in Forge yet? What about theater, which has been gutted so much that it literally forces you to use the Xbox DVR? What about the godawful UI, wherein you have to scroll through literally [i]hundreds[/i] of armor variants and emblems horizontally to find something you want? It's also so bad that the REQ stations in Warzone can't handle it and occasionally just stop working. Halo 5 is fun, I will admit that, but it's a huge stretch to call it complete. A lot needs to be done for it to live up to Halo 3 or Reach levels of completion.
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  • It is a complete game. Just because it doesn't have all game modes from every halo it's not complete? It's a completely different game. Not a collection or anything along those lines. It makes it better and anything from here is just icing on the cake

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  • Yeah but for those games they have been out for years while adding new game modes along the way. Halo reach didn't have all the game modes it has now at launch. Halo 5 has been out for 7 months dude give it a year.

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  • Did you even play Reach? Because you're wrong. Lol. Can't believe how people are saying give it a year.

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  • There's only 1-2 updates left

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  • Editado por Lone Truth: 5/15/2016 8:20:47 PM
    Did you play h3 at launch or even h2? They had way less modes and content and were considered complete. There are around 8 unique arena maps in h5 with about 4 remixes. Not bad imo. It's pretty sad when you try to find things to complain about imo ;) also reach has LOADS of forge maps that were much worse than the ones in h5. They were most of the BTB maps and the infection maps were forge or remixes. H3 had all base maps for infection. So don't tell me h5 is bad because of remixes and forge maps

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  • Editado por Jotaro Kujo PhD: 5/17/2016 1:21:17 AM
    [quote][b]Slayer, 2 flag, assault, and strongholds are the only truly unique gametypes in Halo 5.[/b][/quote] Did you completely miss this part? Halo 5 has 4 completely different gametypes. Everything else is a derivative or, in the case of Breakout, replicated fairly well with elimination slayer and rounds enabled. Warzone doesn't count, since it is unable to be modified in custom games. Here's a list of every gametype that Halo 3 had: Slayer (all types) Assault (One bomb AND neutral bomb) CTF (2 flag AND 1 flag) Territories KOTH (Crazy king and standard) Oddball VIP Infection Here's a list of every gametype that Reach had: Everything in Halo 3 (even VIP, which was found in the files at some point) Invasion (all variants) Stockpile Race "Insane" Headhunter Here's a list of every gametype in Halo 4: Slayer (all types) CTF (2 flag ONLY) Grifball (but not assault) Race Dominion Regicide KOTH Extraction Flood Ricochet (to be fair, it was added post-launch) Oddball And as I've already stated, Halo 5 only had 4 unique gametypes before MOR: slayer, CTF (2 flag only), assault, and strongholds (although I guess you could consider Grifball its own gametype now). That's laughable even in comparison to Halo 4. [quote]also reach has LOADS of forge maps that were much worse than the ones in h5. They were most of the BTB maps and the infection maps were forge or remixes.[/quote] Quality is irrelevant at the moment. While it is important for a game to have a lot of high-quality maps, I'm just talking about the quantity of maps in matchmaking. Reach had a lot of Forge maps in matchmaking, but there were also a buttload of regular maps in the rotation, especially if you had some of the DLC. Halo 3, while it didn't have as many Forge maps in the rotation, did have some maps made on Foundry and Sandbox in BTB, doubles, and Infection. Ultimately, the [i]number of Forge maps has always been vastly outnumbered by the other maps in matchmaking[/i] in every Halo until now (even in Infection). [quote]H3 had all base maps for infection.[/quote] What the hell are you talking about? There were a lot of maps made on Foundry and Sandbox for Infection, and some made it into matchmaking. I know the determination of how complete Halo 5 is involves a lot of subjectivity/opinions, and I'm glad you love the current state of the game. However, many of us still have a lot of criticisms of the game, especially for gametype and map variation. Don't dismiss my criticisms by accusing me of simply looking for things to complain about, and please try to do research before engaging me in debate.

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  • Editado por Lone Truth: 5/16/2016 2:02:24 AM
    You do realize reach had less than 8 unique maps right? Halo 5 has grifball, assault, multi team, infection, swat, fiesta, and much more modes you didn't include. Halo 3 infection used forge and semi altered base maps. JUST LIKE H5!! Halo 5 has much more content than you give it credit for. And know what else is funny? You can make oddball, ricochet, neutral bomb, etc in custom games by editing assault! And it's just like those modes just without an official playlist! There's also neutral ctf. The only modes we are truly missing are: Dominion Regicide Headhunter Race Stockpile Invasion 343 confirmed race, regicide, and invasion are coming

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  • Editado por Jotaro Kujo PhD: 5/16/2016 2:48:16 AM
    [quote]You do realize reach had less than 8 unique maps right?[/quote] Nope. Reach had exactly 8 non-Forge maps at launch, and 11 more were added as DLC. [quote]Halo 5 has grifball, assault, multi team [b]not a gametype[/b], infection, swat [b]literally slayer with BRs/DMR//magnums, no shields, and no radar[/b], fiesta [b]literally slayer with random weapons[/b], and much more modes you didn't include.[/quote] I'd love for you to list them so that I can determine if they are all unique or derivatives of already existing gametypes. [quote]H3 had all base maps for infection.[/quote] [quote]Halo 3 infection used forge and semi altered base maps.[/quote] First you said Halo 3 had all base maps for Infection, now you're saying it had Forge and modified base maps. Which one is it? [quote]And know what else is funny? You can make oddball, ricochet, neutral bomb, etc in custom games by editing assault! And it's just like those modes just without an official playlist![/quote] Does the announcer say ricochet or oddball at the beginning of these assault modifications? Nope. Oddball has been in Halo [i]since Combat Evolved[/i], and it's become somewhat of a staple to Halo. There is no reason to get rid of it. This sounds exactly like Halo 2 "infection", where slayer was modified so that zombies were on the green team. Such a regression should not be tolerated by the community. [quote]There's also neutral ctf.[/quote] Honestly didn't know that. I'm going to try making a neutral flag gametype later this week. [quote]343 confirmed race, regicide, and invasion are coming[/quote] Source? I haven't heard anything about this. If these gametypes were confirmed, then Waypoint would have exploded by now.

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  • Man I'm sorry bro but you seem desperate to make 343 and their content look bad. Most modes in halo are altered slayer/ assault modes. So according to that thought, halo 3 and the beloved reach both had maybe 3-4 unique modes? Sorry if I don't care if halo 5 doesn't have 30+ modes in it and if I'd rather have an awesome forge/customs and balanced gameplay.

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  • Are you [i]kidding[/i] me? Things don't go your way in a debate and you resort to calling me desperate? Sorry buddy, that's not how arguing works. Either you concede or keep posting with clear, educated, and factual points to back up your claims. Don't pull out the ad hominem fallacy.

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  • Reply to my points.

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  • Editado por Jotaro Kujo PhD: 5/16/2016 3:23:04 PM
    What point? The one where you say that everything is a derivative of slayer or assault? That's an unreasonable statement to make. The 5 original gametypes--slayer, CTF, assault, oddball, and KOTH--all played so fundamentally different that you couldn't consider any of them similar. The same concept still applies, so it's not fair to call everything modified slayer or assault. Honestly, if you refuse to think about everything I say, [i]yet turn around and expect me to reply to every point you make[/i], then I'm done here.

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  • Wait so only 5 modes are original to you? I thought you said h3 and Reach had over 8?

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  • Editado por Jotaro Kujo PhD: 5/16/2016 7:51:53 PM
    [b]I literally gave you [i]entire lists[/i] of [i]every[/i] different gametype in [i]every[/i] Halo since H3.[/b] And as for this: [quote]The 5 original gametypes--slayer, CTF, assault, oddball, and KOTH--all played so fundamentally different that you couldn't consider any of them similar. The same concept still applies, so it's not fair to call everything modified slayer or assault.[/quote] The reason I said "5 original gametypes" is that the original Halo (CE) only had Slayer, CTF, KOTH, and Oddball. I actually wrongly listed assault as being in CE, so CE only had 4 different gametypes. By association, since CE is the original game, the 4 gametypes it had are the original four gametypes. [b]That does not mean in any way that everything else is simply modified from these four gametypes.[/b] Would you quit -blam!-ing twisting my words around like that?

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  • H5 has 6 modes after Infection released, H2 and H3 both have 7+ modes.

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  • H5 has: Slayer Ctf (and variants) Assault (and variants) Strongholds Infection Grifball Breakout Warzone (and variants) Free for all Swat Multi team Fiesta (and variants) And more RACE IS COMING :)

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