Warlocks feel free to defend your class.
Anyone thats died to teams spamming nades/triple warlock teams in trials feel free to comment.
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Editado por jhowle9475: 5/12/2016 3:02:25 PMLet me get this straight. You want them nerfed because they annoy you. Moreover, you want the ability to kick ass without others being able to do the same or to you. When reading your post my friend; some descriptive terms about you come to mind automatically: Debutant Entitled Woosie Crybaby Looser Narcissist
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Editado por kendallhollo2012: 5/16/2016 10:50:57 PMSure because nerfing has been the ultimate solution to fixing this games problems since launch right? I mean it's a good thing we no longer have: 1) elemental primaries 2) fun powerful sunbreakers 3) shotguns that do good in short range 4) small maps being made 5) good high impact beast auto riffles 6) a fun vex methoclast 7) everyone's favorite exotic icebreaker 8) Gjallarhorn the weapon that made this game 9) the fun challenge of a nightfall 10) fun year one weapons with great perks 11) a fun powerful vex methoclast 12) a noteworthy inventory from Xur 13) anything that was fun I agree let's suck some for fun out of this game. Nerfing is always the answer! Next we should nerf done perks so we get more perks like surrounded. Surrounded is such a useful perk I mean it does absolutely nothing. That's the beauty of nerfs we need more of them.
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Double fusion nades + void fang are underrated but it also requires a player to be aggressive. Always used double fusion and I'll always will on my sunsinger anyway.
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I say that fire bolts are not broken as I am a hunter main. All I do is shade step out of it and before you say I shouldn't be able to! NO! Shade step is not broken.
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Sure nerf the grenades but buff everything else. The shield, the super makes us immune while in super, looking at you makes you die. Because you know, sun singers are the best class in the game apparently. The only real tweak I feel my Sun Singer should get is the amount of time the burn effect stays. My grenades need to do the same exact damage because it takes up 2 perks to allow it to do that. However I do feel the amount of time a person is taken put of the game is unfair so my solution is decrease the ticks to maybe 3 seconds but increase the damage of the ticks to where it does the exact same damage as it does right now. Problem solved :)
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Nerf all weapons, grenades, melees to one point damage only.
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[quote]Anyone thats died to teams spamming nades/triple warlock teams in trials feel free to comment.[/quote] I've been killed by three titans and incendiary grenades. That doesn't mean it's OP. It's a strategy. While a lazy one, it still counts. Also had the three titans with the armamentarium so there were six grenades being tossed at us. Been a while since I played trials but I've seen similar team tactics in elimination and salvage.
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4 RespuestasEditado por yanious: 5/12/2016 12:16:39 PMWhen you'll play against 3 hunter with tripmine + ahamkara spine or 3 titan with lightning grenade + armementarium, you'll see that 3 warlock with firebolt are nothing.
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5 second burns? That's the lowest burn time I ever heard of. I feel bad for the scrubs who say it lasts too long.
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2 Respuestasnerf them or I'll bang ur mum
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I don't think they should nerd them because I can get kills with my solar just as fast as a firebolt. Is it annoying to die from firebolt? Yes, but I can't just look at something annoying and say get it away from me. It kills.
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It's good for a DoT attack but that's about it. They need to get more agressive after they hit you with it to have a chance to kill you. You can dodge it too so there's no problem with it. The class is supposed to use all of their abilities, when they have their super, its their class. I believe that it's another good grenade for PvP but not for PvE
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5 RespuestasIf they're allowed a DOT I just want my thorn back so they can see how annoying it is.
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A grenade that's able to hit you even if your within its circular range of fire isn't that bad. What I hate the most is the fact that I burn for 10 whole seconds. Meanwhile the enemy can come in and finish the job.
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Why should they be nerfed?
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8 RespuestasI think it's fine. Hunter main.
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Balancing depends on changing the correct thing. The problem is not the grenade, but the burn damage over time. I think most use the Firebolt because it is the easiest to use, but it alone won't even make it through Guardian shields with one hit. The problem with Sunsingers is, and has always been, the DoT.
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The issue is less about firebolts and more about Nerfing Viking Funeral. All the grenades for the Sunsinger class does what it's suppose to do
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I personally think fire bolts are fine, the issue is its range and burn over time.
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2 RespuestasEditado por Maggz: 5/11/2016 10:48:24 PMThe grenade itself is fine. Something should be done about the burn though.
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Editado por UrWurstNitmare: 5/11/2016 10:51:31 PMI have been teleported. Fvck U F@ggot Firebolt is the only Hitscan grenade in the game with no blast radius‚ its an absolute joke with no Spec-Builds and needs target prediction in order for the grenade to land and burn the target
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Grenade is fine. Its the burn you really have a issue with. Motion passed.
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6 RespuestasMore like anyone who's died to anything in this game post here. Pretty soon well just be chugging nerf footballs at each other and then they'll want that nerfed haha.
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Git gud scrub