I'm mainly concerned about removing the cool down for cauterize, improving tracking, increasing splash damage, and increasing the armor during super. It's a Titan ffs. But also, the melee range should be increased. We're always at a disadvantage against other classes in a fist fight. It should be the opposite.
-
8 RespuestasI never really understood why they added a cool down to cauterize as the blade dancer equivalent doesn't have a cool down
-
1 RespuestaEditado por Maronica: 5/9/2016 9:40:43 PMLol, so the Titan wants to be OP. Big surprise P. S. It shouldn't be the opposite, you throw your big fist at people. Why should a punch have more range than energy being shot out of ones hand or even a knife?
-
1 RespuestaROFL so basically reverse everything they did to bring it in line with the other supers? The Sunbreaker is fine. It performs pretty damn well if proximity detonation and hit detection don't bug out.
-
1 RespuestaThey should fix all, not the armour stats the reason sunbreaker or nerfed was because of armour
-
I agree with the melee. I mean you are a Titan you are supposed to rule the battlefield on your physical prowess but it's stupid how it's impossible to do that because you've got a warlock blasting you with a thunder strike melee from 20 feet away.
-
1 RespuestaEditado por SpiderHQ: 5/7/2016 12:46:34 AMA potato can kill more than the sunbreaker
-
Someone should make a save the sunbreakers video
-
1 RespuestaThe armor adjustment was necessary imo, to put it in line with other supers. But they done gone and nerfed it in a bunch of other ways.
-
Totally weak!
-
1 RespuestaBring him back with everything but don't the Extreme Armor!
-
1 RespuestaYaaaaasssss
-
3 RespuestasAs a Titan main, sunbreakers are fine
-
4 RespuestasI agree, buff titans nerf hunters
-
1 RespuestaEditado por GHOSTFACE: 5/5/2016 11:57:23 PMTbh Im not a titan main but sunbreakers are weak right now. The only super Im afraid to go toe to toe with is a warlock stormtrance. I was really hoping Bungie ONLY touched the armor and not nerfing the whole subclass which didnt make sense. The armor was way too high and players couldn't snipe them out of super. Right now from what I see, the hammers' tracking is off completely and you barely do splash damage. There is a problem with hit registration of the hammers. And also because of them not separating PvP from PvE, the cauterize perk is useless when taking out mobs of darkness.
-
1 RespuestaIf anything I'd say change the splash damage back to what it used to be. Tbh I am a hardcore striker so I can't say much other than how many days I have logged on it, which I rather not... But with regards to the sunbreaker If they did ANY THING to strengthen it, I would want increased splash damage, hands down. I've tried playing sunbreaker outside of mayhem in pvp but my super feels like an obstacle compared to using my weapons. The hammers need to be thrown nearly directly onto a target to do full damage. I change my stance actually haha. Either buff splash damage or buff flame seeker back to its original stat
-
1 Respuestajust splash damage thats it
-
42 RespuestasSo in other words you want your easy button back?
-
Fine where it is but a new exotic giving you a few more suncharges would be cool
-
Step 1. Get Step 2. Good
-
Editado por DirtyBlondeMedic: 5/5/2016 12:58:49 PMNo... Seriously. Sunbreaker is still great. Sorry guys, one of our titans escaped the looney bin.
-
I'm not getting bullshit 12 damage on direct hits anymore so I think they are fine
-
Dude I don't get it, I love my sunbreaker absolutely fine the way it is
-
I think they need to buff everything. I play all 3 classes, I enjoy all 3, I favor my titan. I guess it depends on what I'm doing. Everything has been hit hard. Can't we all just get along.
-
I've been a Titan since day one and I do agree that the melee is no way near as good as the warlocks or hunter. The sunbreaker subclass got -blam!-ed over way too hard. It's broken, in a bad way. And still people find a reason for Titans to be nerfed, u might as well just delete the -blam!-ing race.
-
16 RespuestasAll three new subclasses were released overpowered, none more than Sunbreaker. But they nerfed that one into the ground. Tracking dialed back to zero, cauterize cool down is way too long, hammers do almost no splash damage... Nightstalkers they got about right with removal of the shade step glitch, and Stormcaller is still strong and didn't get adjusted until just recently. They should give Sunbreaker a little back from the evisceration.
-
1 RespuestaFor some reason, I never liked sunbreaker, even in its heyday. Striker all day for me. However, when I do play sunbreaker, it's neutral game is meh and it's super feels underwhelming and broken. Hammers don't track in the slightest, aoe is non existent, hit detection is off, one good player hopping around can take you out. It's a shame. It did used to be TOO powerful. Now it just sucks. I feel for the sunbros.