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4/6/2016 12:14:43 PM
8
Stay a Hunter. Your hunter is only light level 250. And I found bladedancer is a bit harder to get down in PVP because blink can be disorienting and only having a double jump you feel like you aren't nearly as mobile as a triple jump. Might just be me but mobility outside of your super isn't as effective. Mobility wise, it's easier to control a jump as a hunter. Now for grenades. I've gotten more post-mortems and double kills with the gunslinger tripmine grenade than with skip grenades especially since more people expect it and start spasming to avoid it. Nightstalker may be an interesting one to try too. Keen scout + Mida multitool = great awareness. Shadestep can also make the difference between getting chopped up or killing another sword fighter. PVP wise, a hunter needs to pick their engagements. If you get locked down in control, an escape is a good idea. Just like any other game in the Crucible. Readjust and pick up more kills while also going for the objective. As a nightstalker people will basically call you a dirtbag for the wombo combo. Screw them. They'd do the same to you. Graviton Forfeit, quiver for your super and envenom are your friends. Keep at it. You don't have to stick with one subclass. That's why you have 3 options per class. The hunter is fun. Don't let our bad rep in the forums turn you away.
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