No dedicated servers, half the content cut, micro transactions. I mean seriously where did all that budget go?
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#Bungie
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Paid an army of developers to work on the game for what's going on what, six years or more now? Think that kind of labor is free?
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These jackasses think 500 mil was spent already.
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1 RespuestaBlackjack and hookers
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Lol, 500,000,000 is for [u]10 years[/u] of content. That's only $50,000,000 a year, and not taking marketing into account, which takes up most of a game's budget.
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Boats N' Hoes
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Even though I really like this game, I don't see it lasting 10 years
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Editado por somarynot: 1/5/2016 2:16:04 PM500,000,000 Spins In Your Face...TRAITOR!!!!
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Well, it went up in smoke
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You realize that that $500,000,000 is for the entire series, right? They have to stretch that over 10 years of content. They might eventually get more funding, but for now that is what they have to work with.
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All this pizzas
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That money is supposed to be over the 10 years of the franchise.
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Advertisement. Used to be a destiny commercial every 10 mins.
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Wages and court cases against formers employees no doubt
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6 RespuestasEditado por Un1337ninj4: 1/5/2016 6:41:22 PM[quote]In the latest issue of Edge, Bungie community and marketing relations manager[b] Eric ‘Urk’ Osborne reveals a ten-year agreement does exist, but it's not quite what you think: "Those things were so distracting, and not about the experience we were creating," he says in the latest issue of Edge. "It just became the narrative. I mean, I drive a Honda Civic. I don’t know shit about $500 million.[/b] A ten-year plan? It’s a ten-year partnership agreement. It has nothing to do with the development of the game proper. To think that somehow, before Destiny had shipped, we had some ten-year plan written down somewhere? It’s comical. We allowed the narrative to get constructed that Bungie is just a corporate entity and not a bunch of humans, a collection of people who are just trying to make a really great game."[/quote] http://www.gamesradar.com/bungie-says-theres-no-10-year-plan-destiny/ As far as the cut content: http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731 TL;DR The initial state of the game was received poorly by the honchos, but even among those alleged devs interviewed only one had a real positive look on it in comparison to the final product. Couple that with troubles from time to the tools at hand including a very capable but apparently quite unwieldy engine. In the end due to what were allegedly denied deadline delays ad etc. we got the "minimum viable product" (the least that can be considered a product that can be tacked onto a shelf). Admittedly isn't anything to boast about as a consumer, but the results are undeniable as well. See Trials, initially it was to be a 10-win gauntlet with the same three loss rule. You could only get your pass via high placing in the Crucible. There were no boons, the only map was Burning Shrine, the weapons weren't special in any way outside of name and perk arrangement (and I mean that, the initial HandC used the same skin as the [Armory]Mos Ganon III[/armory], just yellow and without any major tweaks unlike the skins on the models for the arrays of arms post release of the feature. Oh, and it was the only way to get Fate of All Fools (which, in and of itself is also a good example due to it's release as the Jade Rabbit as it was just a reskin of the Stranger's Rifle and is not a unique case among weapons that have existed in the database since release.)
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Activision, fork over more moneys!!!
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3 RespuestasActivision: "Heres a blank cheque, we want you to make a game as competetively successful as halo, with the story depth of dark souls and the character involvement of the last of us" Bungie: "We will make our own game, with blackjack and hookers and you know what? Forget the game"
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1 RespuestaI heard the monkeys they bought from the zoo to be in charge of PvP were expensive.
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Funded the buyout of MLG.
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http://www.accountingverse.com/accounting-basics/ Start there.
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1 RespuestaEditado por Toketotem: 1/5/2016 5:55:25 AMStar Citizen is 200mil in so far, and it's still in alpha. Half of that has been crowd funded. That Star Wars MMO that flopped and is now F2P was 500mil. Destiny has 500mil for a 10 year plan, it's honestly not that much money in comparison.
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2 RespuestasThey spent it on the only 4 maps you see in IB, duh
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They bought 7-11 slurpee cups
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2 RespuestasOne word Marketing
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No, thats the amount they have for the ten year plan they have i believe
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1 RespuestaDoes anybody know how much it cost to make the game, promote it and launch it before asking this question?