[b]Striker:[/b]
Perk/armor that allows for two Havocs but smaller and less damage.
Add time for roaming
[b]Defender:[/b]
Things all good hear as far as I'm concerned
[b]Sun breaker:[/b]
Reduce movement speed by 5%
Reduce roaming time from 26 seconds to 18
Arrange perks so you can either increase super time back to 26 secs OR regen health
[b]Gunslinger:[/b]
Buff from 3 shots to 4 (5 with symbiote)
Increase roam time by 5 seconds
[b]Bladedancer:[/b]
Increase speed by 5%
Fix so hits are immediately registered
[b]Nightstalker:[/b]
Tethers grab immediately
Quiver perk does not tether
[b]Voidwalker:[/b]
Perk that works like quiver giving 3 much smaller nova bombs with roam time.
[b]Sunsinger[/b]
I see no change needed here.
[b]Stormcaller[/b]
Reduce time by 5 secs
Allow all d-pad options customizable with emotes and consumables (ammo synth, glimmer increases etc)
Give "useless" exotics better perks. Ask yourself is this weapon/armor SO POWERFUL/GAME BREAKING that I cannot equip more than one?
Ex: Bones of Eao, Lucky Raspberry, Don't Touch me, Skyburners Annex....game breaking?
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5 seconds might be a bit excessive...
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For the Stormcaller? Right now they last about 23 seconds and other than Hammer no other offensive super lasts more than 15
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Only with Transcendence. Seems like nobody knows about the talent.
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Nope, they don't. Lasts 14 seconds without it. &, unlike most other trade offs, you're actually giving up 2 [i]really[/i] good perks for Transcendence. Pulsewave in 3s is one of the best perks on any subclass in my opinion. Your strafe is unstoppable when it's active, & I've gotten many 1v3s in Trials solely because I could move super quickly for 10 seconds after every single firefight.
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Good to know, fair enough
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Good job, you're the 0.1% of users on Bungie.net that can be corrected and not be butthurt.
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I'm open to better ideas. I want input
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Sure. Coming from someone mining a warlock, I'd say much reduced movement speed. This way, it would still be lethal, yet would take tactical movement to get many kills.
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Editado por Guffv93: 11/30/2015 12:20:39 AMNerf. Buff. Nerf. That's funny. Nerf all classes and buff hunter only. Ok. Says the one with three hunters.
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Try to look without bias as balance is key. My point is to bring other supers to compete with Hammer of Sol which averages 5-6 kills
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I main a titan and will agree the hammer is a bit over powered but having hunter golden gun to kill out one shot it's not the way to go. Then that would make golden gun over powered. (Yes I know you didn't suggest that, I've seen numerous posts before saying that.
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If GG OHK it still wouldn't be OP... Lasts 12 seconds, & there's no AoE, proximity, tracking, health regen, or armor ... You have 12 seconds to shoot 3 times, & have no way of recovering health. If you pop GG it's do or die. There's no waiting to regenerate if you get hit up after popping.