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Editado por Spyro: 11/3/2015 11:53:36 AM
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Spyro

Lighthouse Should Not Require A Flawless Run (How To Fix That)

I'm going to keep this rant as civil as possible. I'm just here to express my concerns for the game mode, not to throw a tantrum. I'm going to set my points of defense before I continue any further: • I have been playing since Year One and the launch of trials • Trials mathematically only allows around 10%-20% of the player-base from accomplishing a flawless run • Since the beginning of Trials of Osiris, there have been weapons and abilities that triumph others (eg. Thorn, Bladedancer, Pulse rifles, Sunbreaker, etc.) This post is going to be a complaint about the Lighthouse and the requirements to get there. I have attempted many times to get there, but could not accomplish it. I have the skill for it and the experience for it. So why can't I get there? This is what I'm going to explain. There are three main variables (two if you are a literal person) that can stop a persons run to the Lighthouse: 1. Your skill 2. Your teammates 3. Skill of your opponents But I'm not here to talk about myself. I'm here on behalf of everyone who has not reached the promised land yet (especially if you have been fighting from the beginning). Take in my third point of defense. The reason why I don't give an exact percentage is because of the number of variables there are to calculate, so I do not have the free time to come up with an exact equation, but I have thought it through and realized that is where the number falls. You do not need to be a mathematician to realize this is where the number falls. If you know, the number of players who have completed a raid is at 17% (PlayStation Trophy stats). This stat can carry over to Xbox Live due to the Law of Large Numbers. So it is safe to say that the number of players who have obtained a flawless card is around that range. It could even be less than 10%. I'm proposing that the flawless requirement should be removed and make it that players only require nine wins regardless the number of loses. You will only get access to the chest if you go flawless. This will: • Increase the percentage of the player-base to go to the Lighthouse • Keep players playing even if they get a loss on their card • But this will still give players incentive to get a flawless card, since they are getting a bonus reward by accessing the chest if a flawless run is accomplished • Keeping the Lighthouse available for non-flawless players and the chest to only flawless players will separate those that want the grimoire and to explore the place from those that want the rewards [i]Bump if you agree[/i] Edit 1: Made a major change to slow down the rate of replies.
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