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Editado por itsshmittyitty: 10/29/2015 6:31:14 PM
244

"No Knight" Strategy Sucks!!

So, beat Oryx last night without the strat. Read about and watched the no knight strat and whaddya know everyone on lfg is using it today when I decide to finish up on my hunter. So I'm like, "Cool I've seen this strat, its gonna be easy!" Well, 10 lfg random groups later and Oryx isn't dead. For the first couple hours I shake it off no problem, just random weird mistakes happening. Funny thing is, these weird little mistakes KEEP happening. Finally I find a group not using this strategy(been trying to convince other teams to do it normal way for about an hour.) And voila, we beat it. So my question is, how many of you beat Oryx with the "no knight" strategy? On paper the strategy looks so fool proof. In practice its seems that there's always that one little weird death/mistake that happens. Edit: So three "no knight" completions later and my outlook on "no knights" is different. I have beat hard mode three times killing the knights and three times without. There are a couple nuances that make the strategy very viable if applied. First is, if you are taking a platform, sit down and don't throw a grenade, fire a shot, nothing. Let the floaters do all the dps on the ogres and they wont fire at you. As soon as the relic runner has the relic, jump to the platform and get safe asap. Once the stagger is complete, 5 second count down. The ogres should die the second the countdown ends, not before. Jump down, detonate bombs, rinse and repeat. Did this with two random groups last night. Killed Oryx in 2 trys for the first group and three for the second. This method when applied cuts the time the team is at risk by alot. Anyway, we'll see which way wins out in the end. Good luck guardians! On a side note, has anyone looked over the edge and noticed how small Oryx's feet are?
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