The recommended light level is 240 for the daily. Three 290+... We went at it and we're pissed the -blam!- off. We wanted to get Black Spindle. We can't clear the final room. It's too much and the boss is too strong. We're going as hard as we possibly can but we can't get shit. Fix it.
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Editado por Crott117: 9/24/2015 12:59:38 PMThere's nothing to fix as it isn't broken. As the daily heroic, the mission is pretty easy - you run for 80% of it. The side mission/strike to get Black Spindle is supposed to be hard. Any exotic that takes 10 minutes to get should be a very hard 10 minutes. We did it last night with 3 hunters and a lot of rocket spam to clear the first couple rooms. We were in the Tank room buy 8:55 on the countdown and the final room somewhere around 7:00. we finished clearing the adds with :30 left (I recorded the reward drop and final 30 seconds) If you use a rocket strategy, make sure your launcher is full long before you start it so you can use 2 synths during the 10 minute countdown. boots that carry extra heavy are obviously ideal.
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1 RespuestaWe got into final boss room with 7 mins left 2 Titans with bubbles and 3 swords we killed boss then all the ADS ruin wings with Titan helps also
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Editado por KannibalKlown: 9/24/2015 12:53:36 PMThe recommended light level was to complete the normal mission. Which can be done solo with 240. Fight Ogre, run like hell, open some doors, win. The Ogre is probably the hardest part until you can find a place with good cover to avoid his Void blasts. If you want to try doing to special side-quest thing that hardly any people knew about unless they were told... then chances are you need a fireteam of strong players, in both skill and light level. Most people just played it for the regular mission: making it too easy would just make it a cake walk for everyone else.
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4 RespuestasIt was actually really easy.
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2 RespuestasNothing needs to be fixed. You're just doing it wrong. It's Heroic for a reason.
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There is nothing wrong with the mission, you need to find a strategy that works, because clearly whatever you are doing is wrong
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9 RespuestasSo because you can't beat it the mission needs to be "fixed"? Gtfo lmao You're obviously not doing anything right if you can't beat it while a chunk of the community has. There's no reward for "trying your hardest" or "participation". If you can't beat the mission with its current difficulty then you won't ever get the weapon. Simple.
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2 RespuestasAlso to be fair, your gear and load-out are fairly terrible. You have like no intellect which means your super takes twice as long to get, and your exotic isn't helping you at all for this fight. You also have a melee artifact which doesn't help much either. You'd have probably been better suited going defender spec and stacking INT honestly I got close to beating him a few times that way with weapons of light and using zhalo supercell to clean adds up
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The mission is light 240, but the part of the mission where you board the fallen ketch is light 290 hence why it's difficult. But it being a challenge is a good thing, just means not everyone will have it easily.
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6 RespuestasI just watched my wife do it twice with her fire team. That's the part where I go "git gud scrub!" Right? For real though, you just need to work on your strategy. If you're frustrated with it come back in 30 minutes. Go look up some strats. It's totally doable with a good fire team and communication.
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Me and my group of 285 light friend's wrecked the boss but we didn't know you had to clear all the taken at the end so that's about the only terrible thing about it. Clearing all that trash with out a single raid weapon for the bonus damage to the take