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Destiny

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Editado por WolverineLight: 10/11/2013 2:48:14 AM
74

Why I Won't Get Destiny

Bungie is my favorite gaming company. Their ability to create great games and manage a community is unmatched. They are masters at hyping up a game – they make the whole experience an amazing ride. Destiny is no exception for me. I am excited for Destiny, but there is one major concern I have. Destiny must be played online. This restriction was created to facilitate the innovative multiplayer experience, but there's a problem: it’s not an option, it’s demanded. Not only are the relevant benefits to the consumers few, there are negative effects. Internet connections can be unstable, and there are many situations where internet is simply impossible. Lag and disconnections are probable. What if your internet is slow? What if your connection fails? Someday you can’t even play, because the servers will shut down. Lastly, the game is no longer your property. You can now get banned at the sole discretion of Bungie. This policy is antagonistic to the fundamental idea of a game. If you buy it, you should be able to play it at YOUR sole discretion. All it does is devalue the physical disk, which is what you’re getting. It only serves the publishers. Why would Bungie want to put in such a restriction? It is a common goal of the fans and the developers to create a good product and maintain its quality. The developer’s singular ultimatum, however, is not the quality of the game. Their incentive for creating any game is primarily one of profit. While their goals often overlap with the common goals of the consumers, and generally include product quality, there are times when it does not. This is one of those circumstances. An always-online policy is an avenue for protecting profit, obviously. They may claim that it is to prevent piracy, and it may do so, but studies have shown this policy to have little effect. http://torrentfreak.com/piracy-isnt-hurting-the-entertainment-industry-121003/ (I am not condoning piracy; I only question the great means to prevent it.) But what it really does is keep the business alive. It perpetuates the system of consumerism that is necessary for the business to survive, by doing no less than destroying the product after a period of time. Planned obsolescence is demanded in the business world, and it is no surprise that the profit motive has moved these methods to the gaming industry. This unfortunately goes directly against the preconception that Bungie puts the fans, (through the gaming experience), first. I’m sorry, Bungie, but such a self-destructive policy, with a motive of greed, cannot be overlooked. This company makes enough money, and will make plenty of money with sequels. Can I blame them for wanting to maximize their profit? I can’t! – However, I expected better from them. I’m still shocked. Are you really dedicated to the fans, Bungie? I don’t want another Sims City or Diablo 3. I'm sure there are many that are perfectly fine with the restriction, but I literally cannot buy this game if you do have it.
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