The movement is much better than AW. And that's where it ends as far as decent, because one shitty connection -blam!-s the whole game over. Typical CoD online service, I was really hoping that at least would be different but nope
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Yeah I thought that was total BS. What happened to dedicated servers. When the game did have bad connection it was clear by a mile who had host. 4-6 hit markers only to get turned on and nailed in 1/2 a second. Titanfall was still smoother. Especially the wall running
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No doubt in my mind Titanfall is the king of FPS with parkour, but BO3 is just so much nicer than AW movement. But the lag is ridiculous. I see kids at like rank 30 and I thought how could you play this lag fest of a game for so long
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Editado por Azraels Sorrow: 8/31/2015 10:53:45 PMYeah, I hated AW. It was terrible so BO was much nicer and I enjoyed it. My understanding is there was a problem with the code in the BETA that messes up the connection. It turned my NAT to moderate and I couldn't play a game with more than 2-3 people without problems
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Yeah once you hit a game with bad connection, you do terrible. I rocked some matches then I got in a match where signal was terrible. Once I seen a guy turn a corner I'd snap to him and stick half a clip in him and still die. I'd watch the kill cam and it would show me running at him and as soon as he picks his gun up I'm already dead.
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Yeah me too
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One word [spoiler]BETA[/spoiler]
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Sorry to tell you man but the Trig has it right and that's what annoys me, it has potential to be much better than AW, Ghosts, and a real improvement to the franchise but it's just so damn laggy I can't do it
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One word [spoiler]YOU DON'T CHANGE YOUR ENTIRE SERVER TYPE FOR A BETA, COD WILL STILL HAVE A HOST BASED SYSTEM IN THE FINAL PRODUCT[/spoiler]
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If anything it will probably be worse when the full game comes out.