- Fixed an issue that allowed Guardian's to quickly regain ability energy by picking up Warmind Cells.
- Hard Light
- Hard Light's damage falloff now floors at 0.7x (Auto Rifles use 0.5x standard).
- Split ricochet bonus damage between PvE and PvP.
- PvE damage remains at 2.0x.
- PvP damage is now 1.35x.
- Removed a recoil adjustment that made the weapon more stable than intended.
- Level 32 and 92 upgrades now unlocks for all three characters. Players who were previously locked out of these Season bonuses can now access them.