We've seen in lore a few times where a guardian dies in an unsafe zone, and the ghost gets stuck in a loop of resurrect followered by instant death. With Crow, we saw him stuck in space before Spider and his crew saved him. With Orin, we saw her ghost talk warn her about staying too long in a radioactive zone and dying from radiation poisoning. There was even a guardian stuck in a time stasis zone on the almighty, and his ghost had to abandon him.
My question is, why don't ghosts just transmat a guardians body into their N-dimentional storage space and then carry them to a safe space to revive them?
I mean, we have literally seen ghosts transmat massive pieces of machinery, vehicles, and even living guardians out of their ship to a landing zone. They regularly serve as our backpack and carry all our supplies and ammo. This would even mean that darkness zones with limited revives shouldn't exist, as the ghost could carry us to a non-darkness zone.
On a side note: while discussing transmats, why do we have to reload? Literally, why don't ghosts transmat ammo from your reserves straight into the magazine.
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1 ReplyThe reason why is because the ghosts emit beams of light to form the guardians, that’s why when your guardian falls in water you die, because light refracts in water and you wouldn’t be a whole being. Once your ghost is destroyed your actual body materializes and that’s when you can die. Your ghost basically creates your body, but your soul inhabits it. So if your in an area where your soul gets stuck the ghost can’t form a new body and just transmit your soul into it. Creating a body without a soul is pointless. That’s my explanation anyway
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2 RepliesProbably the same reason we don't fly in to where the end boss is located at instead of landing what seems like miles away.
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Is the Traveller signal, you need to pay premium to do that, and guardians are poor to afford LTE or even 4G
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3 RepliesEdited by MC 077 Lasombra: 5/19/2023 12:40:05 AMI mean, a narrative based reason? I can try to make one up out of what we know. Wouldn’t be a fair contest, ie the wager Would be a massive advantage to be able to effectively undo bad choices or failures. An important part of the wager and claims by the two entities is about what people would do under duress, not just in general. Just like how the Krill, under pressure, were warned about the consequences of the Worm Pact but still opted for it. Because they were desperate to save their own skin they were willing to doom the cosmos. Likewise, our limits on revival is the main reason why we aren’t an unstoppable army. Keeps us vulnerable and susceptible to temptation. Best I could come up with while on my lunch break lol
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1 Reply"making games is hard"
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1 ReplyI'll go ahead and get reloading out of the way, that's purely a gameplay reason. Sure in lore you probably could never reload but Bungie has explicitly said that reloading is part of the weapon balance so for gameplay sake we reload. However, for resurrecting us elsewhere, the ghost needs to be near our body as shown with savathun not being able to be resurrected by her ghost because we've secured her body and therefore her ghost can't get to her. But also, that would be insane plot armor and would pretty much remove all stakes from the story if our ghost could just teleport away and revive us.
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I have often wondered this myself, because we can still transmat to our ship while dead, so it's not like there's a logical reason this isn't possible. I have also wondered why fireteam members don't just drag their fallen teamate's corpse outside of the Restricted Respawn zone, and it’s entirely possible they do. But what's difficult to gage is how much that effects a Ghost's ability to rez their Guardian. We do know Ghosts rely on any trace of genetic material or remains in order bring their Guardian back. This is why Ikora had the Hidden comb the entire battlefield where we killed Savathun for any and every trace of her, so Immaru couldn't rez her. Furthermore obstruction of the remains does seem to have an effect on whether or not the Guardian can be revived, Ikora mentions this worked well in the Dark Ages, in reguards to recovery and obstruction of Savathun's remains. As for why a Ghost wouldn't just transmat their Guardian's remains to safe location, that is a good point. It might just not occur to a Ghost in the heat of the moment to do so. Ghosts are people too and even their knowledge is limited. It's also possible there are some places that the transmat just doesn't work, like for the Guardian who got stuck in the time stasis feild on the Almighty (although part of me wonders if they're still stuck since the Almighty was destroyed). It's important to remember our Ghosts make everything we do possible, without a Ghost a Guardian is only as good as their mortal capabilities allow. So if I had to guess Restricted zones probably effect the Ghost more than their Guardian. But if by massive vehicles you mean Sparrows, remember there is a time delay on Sparrow summoning. There's even a time delay for Guardian transmats. Furthermore Tanks are usually air dropped by whoever is running air-support, the instances where Tanks are sent via transmat are usually handled by the Vanguard side of things, not so much our Ghost (at least from what I recall).
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3 Replies[quote]We've seen in lore a few times where a guardian dies in an unsafe zone, and the ghost gets stuck in a loop of resurrect followered by instant death. With Crow, we saw him stuck in space before Spider and his crew saved him. With Orin, we saw her ghost talk warn her about staying too long in a radioactive zone and dying from radiation poisoning. There was even a guardian stuck in a time stasis zone on the almighty, and his ghost had to abandon him. My question is, why don't ghosts just transmat a guardians body into their N-dimentional storage space and then carry them to a safe space to revive them? I mean, we have literally seen ghosts transmat massive pieces of machinery, vehicles, and even living guardians out of their ship to a landing zone. They regularly serve as our backpack and carry all our supplies and ammo. This would even mean that darkness zones with limited revives shouldn't exist, as the ghost could carry us to a non-darkness zone. On a side note: while discussing transmats, why do we have to reload? Literally, why don't ghosts transmat ammo from your reserves straight into the magazine.[/quote] Transmat is just general teleportation and its been heavily implied its being stored in our “ship” or somewhere else entirely and the bigger the item it is the harder it is to do it (why they say “hold on for transmat”) Better question is why we dont use Drake Tanks more
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1 ReplyYeah I'm pretty sure they just create a new body anyway rather than reanimating the dead one over and over, this is what's shown in-game and I remember some lore tab where some cabal commented on guardians reviving even after "full disintegrative trauma."
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Yeah like in the tower or something. I'm just gonna stay there from now on. F all the killing!
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1 ReplyI blame it on Bungie not taking any of that into consideration. Which would’ve been far more realistic and convenient.
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8 RepliesHmm, your right, that doesn't make sense. Ghosts really should be able to transmat their Guardians into safe places instead of having to leave them or keep reviving them because they keep dying in the same place over and over again. And something else that doesn't make sense is that Drifter had starved to death many times, and his Ghost would revive him but he'd still be hungry. If he's been revived shouldn't he be ok? not starving again just so he can die and then starve and etc. until he finally finds food. Ghosts really should be more powerful than they are.