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Edited by Chunk: 2/4/2023 2:42:30 PM
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Chunk

Raid and dungeon weekly rotation is dumb, they all should always be farmable

It's fine if you keep pinnacles on weekly rotation for them, but make the entire raid or dungeon pinnacles not just the boss..
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  • In theory I don’t disagree with this but I think functionally it would be worse. I believe Bungie do this to funnel players into specific activities and thus make things like LFG more concentrated and player pools focused on similar activities. On top of this, and I don’t agree with it, it is a way of stringing out content.

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    • Nah. It’s a good thing. Funnels people into certain activities and populates the list.

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      • Yeah, especially older raids. I can fully agree with that.

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      • I agree with the rotation, especially if you depend on LFG. It makes a larger pool of people doing the same activity

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        • Driving population to an activity doesnt work. People play for fun, if they have favourite activities thats where they will go. I hate prophecy dungeon, loved pit. Ill play pit just for kicks, solo or with others. I havent done prophesy since season 16? People keep mentioning population. Figures show 60k plus players. But lfg is nowhere near that, most players dont use the app! If bungie cared about population in activities there would be matchmaking available for everything. Why the hell they disable it is anyones guess. Solution, enable matchmaking.

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          • Hot take: everything should be infinitely farmable. If you do the work twice, you get the reward twice.

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            • But....but... Bungie wants to dictate when YOU have time to grind. They simply don't care about players time at all whatsoever. They want you to play when THEY tell you to. FOMO drip fed game.

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              • They should never be farmable, just 1 clear per week per character and the pinnacle rotates, everything else is just legendary gear.

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              • They all should be farmable but not checkpointed farmed Need to be done from start to finish otherwise you get no rewards

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                • They should make each encounter drop a pinnacle when it's the rotator. I don't mind the rotation but the one pinnacle at the end is annoying.

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                  • They should give you max level "god rolled" gear for just installing the game.

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                  • The idea was obviously to min max player engagement but its a dumb idea. If I only want to do vow for the red border guns im not going to play the other 5 raids in the meantime, im just not going to raid. Same with dungeons. People will play the raids and dungeons they need when theyre around so they will get the loot eventually, just slower and drip fed.

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                    • [quote]It's fine if you keep pinnacles on weekly rotation for them, but make the entire raid or dungeon pinnacles not just the boss..[/quote] They should have seperate nodes available at all times to be ran whenever

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                    • Yep. Agree.

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                    • Edited by draycole: 2/5/2023 3:46:59 AM
                      I agree with you, but I get why they do it you'd grind what you want in a week and not play anymore. And Also as someone else has mentioned, helps funnel players to populate player...populations in specific activities

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                    • At the very least we should go back to all the dungeons being farmable like they were before this weekly rotation started. really sucks when you miss the one you need for some armor set or weapon and have to wait over a month before its farmable again.

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                      • Agreed

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                      • Agreed !! Been wanting to farm Pit of Heresy, for a well rolled helmet to finish my set

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                      • If we had like 10 then maybe it I don’t think it’s an issue just yet

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                        • [quote]It's fine if you keep pinnacles on weekly rotation for them, but make the entire raid or dungeon pinnacles not just the boss..[/quote] Nah, there should just be multiple a week.

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                        • 🐹 wheel

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