As far as lvl advantages, everything seems balanced. The only real problem is players are still hacking especially during the evening hours. It's hard to tell when you shoot a lower lvl then yourself with a shotgun and they take less damage then they are suppose to. Or when a lvl lower then you hits you and kills you in one melee strike, while it takes you two hits to kill. Also noticed some player reading immune for damage when hit. Used the reporting system to report all suspect game play. As far as gun damage to lvl advantage, it's only about 3 to 5 damage points difference up or down depending on the persons lvl.
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