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впервые опубликовано в: Redrix accounts for 25% of all Trials Kills
3/23/2025 8:11:28 AM
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the issue is lone wolf providing 92-100 aim assist, half of snapshot sights, and more ae that extended mag on one of the most forgiving frames in the game. you could halve the values of lone wolf and it would still be arguably the best pvp perk in the game for this archetype. that in combination with redrix being a primary weapon so you can use arguably the most busted weapon i have ever touched since destiny 1 thorn two tapping being zealots reward that maps you at 19.20 meters in half a second. i actually prefer my bxr to the default redrix roll. i use redrix however because zealots is so broken that its worth the trade off. the reason zealots is broken is because closing time in broken. in otherwords, nerf the absolutely busted brand new perks lone wolf and closing time and the hard meta will go away. that and void hunters need a nerf. absolutely ridiculously broken subclass for the current meta.
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  • I agree with much of your sentiment here, but if they nerf this last Hunter class and Titans randomly see another huge buff, who checks them? Other Titans? What would a nerf even look like? On our new Aspect? Invis has been repeatedly nerfed. Smoke just had most of its utility stripped. All the nerfs plus the introduction of a new aspect in conjunction with the RDM rework made this meta. A meta that is a reaction to the ever present Pulse rifles for the last year and a half. It leverages them and counts their presence if you can manage the 20m radar. Most of our subclass on the mobility Guardian have the worst movement in the game compared to the other classes and everyone's sitting back, lane camping. Runs away at the slightest damage. Are we gonna nerf all the other classes or give us more movement options to contend with everyone sitting in their spawn? How do we sneak into the objective or get heavy while everyone else camps it with rifts and walls? When they can get there faster every single time?

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