One weapon a week. That's way too stingy
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1 ответWell if they made the rewards worth it (akin to d1 year 1 raid loot) the complaints would be even worse and they’d have to backtrack because the casuals don’t have everything and that’s a big nono.
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1 ответIt's been seasons, literally, like this all of em, to grind artifact levels so enemies won't feel as bulky on GM nightfalls and you all complaining just nowadays?? It just so happens that you think grinding artifact levels shouldn't be the endgame of D2? We all been purchasing season after season where it all resumes to gear be capped at certain power and the most [i]challenging[/i] content being just cheap difficulty of paper thin guardians with pea shooters vs tanky enemies that 1 shot you if you're under leveled. You should stop this trend right when Bungo started to craft the cheap difficulty [i]you weak, enemies 40 lvls above yours[/i] bs. Is not going away, they enriched their formula and players fell for it, with disapproval we got to eat it now.
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1 ответDid they seriously make it if you do VoG on normal, you can't get the Timelost weapons?! That is so much BS if so. Why would they do that?! I really am hating the stinginess of this game. Imagine a wannabe MMO that doesn't allow you to farm for good loot! Yeesh.
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4 отв.[quote]One weapon a week. That's way too stingy[/quote] It’s almost like, *gasp* it’s not meant to be farmed, it’s meant for one run a week or to be repeated if you want. If you think one weapon a week sucks you probably don’t like trials rewards huh?
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4 отв.The real kicker is it really is [b][i]One[/i][/b] completion a week. Can't even try for a looted regular VoG run after, and a regular run locks you out of a Master run.
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Изменено (BoB): 7/8/2021 1:41:46 PMlook to be honest hard mode vog is cool and all but leveling up artifacts levels in this game is just frustrating especially if I got to grind an extra 10 more levels just to get to 1350 power bounties and seasonal challenges just don't cut it anymore i like the grind i just hate repetitive grinding
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3 отв.Thats your main issue? Players literally have to quit their job to get to the recommended light level for this trash and nolife this game and you are concerned about the 5 raid teams who actually participate in this content made for streamers not getting enough loot? lol
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53 отв.More Champions and a ridiculous power level requirement = artificial difficulty Literally everyone hates champions. Why are they still in the game?
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This is facts. People complaining about the difficulty can just play underleveled, that's what is intended. But the timelost weapon drops? I'll just wait.
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10 отв.Requiring people to grind the artifact to +25 just to not have a terrible time is ridiculous. My group was all people who have done VoG many many times in D1 and D2 yet we had trouble just opening the door. Granted we weren't all 1340+, but cyclops also shouldn't be respawning 3 seconds after being destroyed. This is only "hard mode" because each encounter now consists of more ads that are all 1350, meaning you're getting 1-2 shot by everything unless you have full 1320 gear and +21 artifact. Nothing about the mechanics have changed, its literally just more enemies at power high enough to make all but like 5% of the player base under leveled. Sure it's doable, but the reward vs difficulty is so messed it's not worth doing more than once for the ship.
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1 ответAgreed. Just gonna CP the challenge and do regular after. This concept was stupid. Artificial lengthening of an old raid.
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7 отв.As someone that spent all day at the Templar (which is a friggin joke) I can say I’m pretty pissed. I’m 1340. I have a full-time job that does not entail playing this game. Yet I’m so completely at a disadvantage compared to someone who grinded bounties all day everyday for the last coupe months? You kidding me? That’s not how you should make a raid “mastered.” At no point in D1’s history did they make the “master” versions of those raids this steep of a disadvantage towards people who don’t no-life the game. And there’s not even a glow or whatever that can be added to the gear? Each encounter up to the challenge one is pretty much pointless. Blows my mind. Change the mechanics. Make them more tricky. I’d take that any day over “make the enemies tanky bullet sponges with match game and enough champions to feel a freakin stadium. Oh yeah, and raise all their light levels so those that are naturally capped feel useless.”
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My team got in after constant weasels and we left before we even built the spire. I'm not putting myself through that nonsense. I'm literally 1343, 7 levels below required and I'm getting shit on by red bar goblins. Not fun in the slightest.
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2 отв.I would rather attempt to beat the Orphan of Kos with 1 Health Point than do VOG Master. VOG Master isn't hard, it's just frustrating. Why is Bungie so convinced that making everything one shot us equals harder content?
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Изменено (coda-jj): 7/8/2021 1:12:23 PMI don’t understand why this is a complaint. They just came out. GMNFs also have 1 weapon. The bigger complaint should be the vex myth drop rate. Out of 22 clears only 2 people have gotten it. That’s a 1.5% drop rate. 1 of those drops was in my last rate this week so 1.5 is even too high. Increase the vex myth drop rate
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I think loot should be better . Every encounter should give a high roll armor and a weapon . I'm ok with the timelost weapons drops. You can farm spoils and go to town at end of raid
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2 отв.So I guess no one understands its called Master difficulty for a reason its meant to be hard not easy HARD TO DO go back to d1 and you'll understand d1 was hard it meant to be hard and no one complained about it you guys just want it to be easy
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What are they NOT stingy with ? Useless gear ?
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1 ответIts bungie I honestly couldn't expect more from them
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4 отв.Изменено (JamFilledJars): 7/8/2021 8:08:16 AMHonestly after more consideration, and points brought up here and elsewhere, I suppose my only true gripe is not actually the difficulty, but simply the rewards obtained for having completed such a challenging feat. As I said, I love a challenge. I happily partook in day one VoG, and although my team only made it to Templar, it felt extremely rewarding. I am by no means anywhere near the level streamers or the hardcore players are, but I will attempt a Master run of the raid regardless, as there is no way that I will improve without first attempting it. With that being said, after my first completion, I really cannot see any reason to continue with the loot being as it currently is. In other words, I suppose the only actual suggestion I have is to remove the time-gate limit on the Timelost weapons. Besides that, I really haven’t anything to say without first playing Master.
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2 отв.Изменено (I6v6I): 7/8/2021 7:28:08 AMMy thoughts after completing it: If you're on console, you need an absolutely stacked team of top tier players in order to complete it, especially with this week's challenge. I can't imagine having to LFG for this every week, there's no way. You have to treat it like a grandmaster nightfall, everything can kill you insanely fast and you have to coordinate mods/loadouts for each encounter. I'm all for more difficult raids but this is just insane.
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3 отв.Leave it to Bungie to ruin Master difficulty with stupid modifiers, and a ridiculous power level requirement. I'm 1344. I shouldn't be getting melted by a -blam!-ing harpy. 390 Light VoG was way better than this garbage.
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3 отв.yOu WaNt EvErYtHiNg JuSt HaNdEd To yOu?
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Agreed, master vog is a joke
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2 отв.[quote]One weapon a week. That's way too stingy[/quote] Does it even give out the heroic mode armor from D2? Or is it still the boring armor from the original raid? I haven’t played and I don’t really pay attention to the twab because usually it’s just a bunch of boring bullshit that doesn’t even matter