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Destiny 2

Общее обсуждение Destiny 2.
7/21/2020 1:16:48 PM
58

Please just stop LOL.

Stop saying that sun-setting is "good for the game". It is a system that makes no actual sense. So it most definitely isn't good for anything. The stated goal was to give them the ability to add "new" powerful gear, knowing that it won't be around/relevant forever. There are a couple of issues with this. Say in September they add Jumping Spider, a sidearm that has a perk Webbed Ambush. Critical hits disorient enemies for a short time. Basically a flinch machine. And everyone loves it. The quest requires 1000 points from Trials(kills count as 1/10th of a point) and 2 pints of blood. Yay, it's new, the meta is changed, Recluse is dead... Now. If this or any other weapon/perk added is OP. They would have to adjust/nerf, just as they do now. Or, as has been suggested, this lasts a whole year. So Recluse is dead, now everyone is -blam!- about Jumping Spider for a year. Huh? What was the point? Also. Is that it? Is this new OP super fun weapon all we get? No. Of course not. Next season it is the "new" Mananan or Wendigo, etc. So now we have the same issues with whatever comes along as before, lasting a year, all the while we watch our normal, bread and butter gear, get vaulted, not because it was OP, no, it gets vaulted because it came out in season X, and now that seasons power cap is past. All so we can have "new" gear. The same meta issues. The same upgrade grind. The same boring ass loot pool. The same lack of rewards for activities. But our gear, and the materials we invest, now have a time limit. That kill counter people asked for? Welp screw that. You farmed how long for that roll? Ha! Nice one buddy. NET GAIN FOR THE PLAYER IS ZERO... Anything they would do to make the system more palatable, literally makes the system unnecessary. Add new perks and guns that people like? Then why did we need to vault our old gear, again? So people would use different things? Wouldn't people use the new shit anyway? Add new OP gear with a time limit? So... Trade one devil for another on a yearly schedule? Or, if they want to keep content fresh, a seasonal schedule? Sorry, but this just doesn't make sense. Being able to save gear and come back to it later is a HUGE part of the game for some people. It's the only real reason to collect loot. News flash, Bungie. Your story, your activities. Your events? Not all that interesting. Get loot to blow shit up. That's your game. Even the people who care about story can barely follow it, and even if it is a good idea, the fact that it has NO impact on the actual game. "ZOMG there is a giant ship coming towards the tower" "Yay, we are saved". "Did you hear about Dead Orbit?" "Gaurdian, I need to you go kill some Hive on a planet we could have easily controlled 3 years ago". Balance the game. Add loot DROPS to activities. Fix the -blam!-ing collections and inventory system. And stop trying to control what people use.

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