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впервые опубликовано в: Director's Cut: Part 1
8/14/2019 1:56:21 AM
1
Well for an LFG raid that is supposed to be "the end game activity" it should be the challenging aspect to where the upper 15% of raiding players clear as its supposed to be a challenge. Now if Bungie went back to having normal/hard mode raids so people could experience general raiding and let them have that experience? Yeah, then the normal raids should have maybe 1 wipe mechanic while other mistakes end in single player deaths or debuffs like DMG downs or take increased damage to teach players how to do mechanics.
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