Also, return Orphius Riggs, Shards, and Ursas to how they were before ( PVE)
In crucible I can understand the nerfs, but when we have stormcallers with crown of tempests runninf around , bottom tree strikers running circles around the planet and 6 shooter golden guns demolishing fireteams, They might as well bring them all back to that level ( PVE)
Supers should all be tuned separately, let them annihilate and last forever in PVE , nerf them in PvP exclusively if they’re too powerful.
Every subclass deserves their own version of unlimited/ powerful supers , that when utilized properly they can last forever when used against a large group of trash mobs or a single miniboss. Skull of Dire Ahmakara has the best version of this because you get energy back based on what you kill precisely. Bring the others inline to this level.
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guy orpheus rigs of all things is fine.
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It was better in year 1, you tethered a simple group of 6 trash ads ( red barred enemies) and got your full energy back, while it does require more strategy to use now it was essentially nerfed for no reason. You can still tether spam it’s just dependent on hitting yellow bars/ mini bosses instead. Infinite tethers isn’t as easy or consistent as it was before.