If you have more ideas, please do share.
Opened a new poll especially for matchmaking because there are several suggestions.
https://www.bungie.net/en/Forums/Post/251740017
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3 отв.It’s called Laser Tag 2017. Most fun Crucible’s ever been.
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1 ответLoot in competitive is just a luna recluse. After you got them you can delete the game if ur main pvp.
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2 отв.How is matchmaking a problem? I get in matches quick and see very little lag(comp excluded).
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1 ответI havent done Crucible for quite a while up until this Suros Catalyst dropped. Unfortunately I'm a collectionist when it comes to stuff like this. What I have seen over the last few days is just sad. Every match there were at least...AT LEAST 6 hunters using Spectral Blades. The weapon meta is typically LH/NF mixed w a shotty. I have to say that I actually felt honored being taken out by a sniper. My Bygones was a good counter to the meta at range...in close, 🤢🤮🤮🤮🤮!! Ultimately the experience was just not fun. I'm already trash at PvP and this didnt make it any better. Hopefully that cat falls soon. Would like to have it even though it's not all that good.
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Make comp performance based so if you get shafted by matchmaking and get a 4 vs 1 game you have a chance to get some points
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3 отв.Изменено (Smough): 4/12/2019 2:31:34 PMI don’t think people realize the benefits of having more larger maps. Most maps we have now are close to mid range, barely having any room for longer range weapons like scouts, snipers, and high impact pulse rifles to shine. Can they be good on some maps and certain lanes? Yeah of course, but most of the time it’s just so much easier and more effective to use close ranges weapons because that’s what the maps seem to be designed around. And usually lanes have tons of clutter, so it’s hard to hit shots on people because of how easy they can get away. Another issue is that because the maps we currently have are so close range, it makes weapons such as luna’s and shotguns seem far better than they actually are. Luna’s can’t kill at long ranges which should be its downside, but since, again, all maps are close ranged the downside is barely noticeable and it seems more broke then it should be. Same with shotguns. Now this is mostly my opinion, but players shouldn’t be able to make one set loadout such as luna’s and dust rock or nf dust rock and still be able to do extremely well on every single map. There should be more variety in map size which in turn will lead to more variety in the weapons people use. How often do you see people only using dust rock luna’s on that one trials themed map? (equinox I believe)You’ll mostly run into pulse rifles, maybe a scout here and there, and snipers because the map is more suited to those weapons. If we had more longer ranged maps like that (except with a good layout) I think it would greatly improve the game in terms of diversity and would make certain weapons seem less broken and annoying to fight than they currently are, and make other weapons such as scouts see more use in pvp.
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Larger maps. Combined Arms would be a welcome surprise imo. Just need my Scout and Sniper to get some more love. Bungie is obsessed with Hand Cannons and Shotguns unfortunately, so I'll still expect tiny maps
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1 ответLaser tag Boop only playlist (tractor cannon) Suppressed map put in rotation Set weapons only playlist Im sure people can think of 1000 ideas but it really doesn't matter
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Add exclusive comp armor and stick ornaments for it past 2100 glory. Like a cool golden and crimson helmet with a crest or some shit on the top, and if you get 100 auto kills in comp as well as hit 3000 glory you unlock the ornament which is some sort of glowing, iridescent stuff on the sides and front.
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3 отв."Easier to obtain LH/NF" ??? Are you -blam!-ing out of your goddamn mind? It's already 10.5% of all the kills in PvP and you want more of them? It should be removed instantly, starting from my own LH. I am not using it on purpose. It's so unfair
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I will give you one more suggestion, Remove bloom.
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Bungie’s mm is broken, but a bigger problem is crucible latency. Being killed while above somebody because the game didn’t update your position or being killed behind a corner and having your body sitting where you were a second prior is infuriating.
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Bring back crucible labs
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10 отв.Nerf Luna/NF to the ground. I dont care about the 1.000 people who got those. 500.000k other players are suffering.
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They also need to fix matchmaking. I am somewhat good but almost every time my team consists of garbage players and the other team consists of gods
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7 отв.Make more longer range maps for sniping and for the last time Bungie, nerf $?!&$@ shotguns
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Take out RNG from comp... Make all the weapons same rolls for everyone...leave all the overpowered shit for crucible..
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Give me bigger maps with vehicle warfare like halo reach. Fix match making overall and have it so I could do a 30 vs 30 across a huge map. Add exclusive PvP weapons drops at the end of the game and a chance for exotics to drop as well like in d1. Make it so crucible pinnacle weapons have different ways of being obtained; very grindy route in QuickPlay and one on competitive to make it fair to everyone who bought the game. Bring back trials card with trials emblem, ornaments and adept version of guns and a pinnacle weapons for it.
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well not just more maps, they have to be bigger maps too. all these maps are based on that stupid 4v4 structure at launch so now 6v6 are crammed in there. anyone else remember first light? idk if they need more game modes as they could just let us pick the game modes we wanna play and that would be way better than the current system. yes please fix the matchmaking. iron banner? more like iron mercy, just mercy streak after mercy stream it was abysmal. idk if lh/nf more available will fix it. but i do think they need to stop putting the crucible pinnacle weapons behind the comp barrier that literally has me abandon every pinnacle quest. just put them in other game modes for petes sake!
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Players should get compensated more by actually staying alive and getting kills rather than blindly rushing with shotguns and get just as much super energy as the guy playing smart. I noticed that in destiny 2, almost everyone gets their super around the same time regardless of how many kills you have. In destiny 1, if you scored multi kills there was a small feature that you would get increased super energy so it made it so skill could be the reason a team would win or lose. In destiny 2, you can get 10 kills more than another guy and somehow still end up getting super around the same time
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BIGGER MAPS!
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fix spectral blades...
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Supers should charge at set rate so no one obtains too many. Shotguns should explode on trigger pull causing misadventure. That will end that meta. Hand cannons hit one shot equal to 1.5 of side arms. Bringing the range down slightly and adding nasty recoil as that's more realistic in their function. Smg's should be as effective close range as shotguns, hand cannons and side arms. Scout rifles should have range and impact second only to snipers . Auto rifles should be extremly viable close range and dominate mid range. Pulse rifles should be dominant at mid range and slightly less than scouts at long as recoil increases shot spread the longer the distance. Balance ttk rates on the weapons to balance them keeping all play styles viable. Remove locks preventing lesser players from getting best weapons. Use a matchmaking system stemming from lifetime KD. There's more but these are simple fundamental things that any developer works on first. More than 20 years in the business should have had these addressed by now. Just saying
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4 отв.Reduce the amount of supers per game and the duration of supers, after about 25-30 points it just becomes super spam fest. It’s taking a lot of skill out of most of the game and just banking your wins on super chaining.
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Matchmaking and 3v3 and/or 4v4 would be nice...
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increase map size, nerf super health, reduce special ammo, remove power ammo, nerf luna and nf, fix matchmaking. The End