So, I tried a little experiment. I have infused most +3s that I received on all my characters from 650 to 700.
For those of you who still don’t understand how gear leveling works, +3 is considered very wasteful.
After doing so, I reached level 700 and it cost me ~150 cores. However, during that process, I received ~75 cores, which netted a loss of ~75 cores. In the 2-3 weeks since reaching 700, I have well surpassed my original amount of cores.
What this tells me is, even if you are wasteful, you shouldn’t be core strapped.
Also, I bottomed out on some of my materials, while infusing, which tells me that if cores were more easily obtained, people will definitely cry about materials AND glimmer next.
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Did you factor in RNG for cores? Not everyone will have such a return like you had and newer players will have even less cores to play with to start with.
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RNG is irrelevant when it can cost 0 cores to get from 650-700. If you want to remove cores from infusion, then don’t infuse :)
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[quote]RNG is irrelevant when it can cost 0 cores to get from 650-700. If you want to remove cores from infusion, then don’t infuse :)[/quote] But you’ve just taken any choice out of the players hands, not everyone wants to run any old gear for weeks on end. Remove cores from infusion and improve the masterwork system and make that more expensive.
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Lol all you kids don’t even play the game anymore. You just troll. Look at your accounts...
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[quote]Lol all you kids don’t even play the game anymore. You just troll. Look at your accounts...[/quote] Maybe you could guess as to why I don’t bother playing at the moment???? I own the game, I know the score, I have an opinion, now engage in discussion and stop the insults.
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Part of the equation is missing. How many items did you masterwork?
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I didn’t have to masterwork...
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Then you havent completed the "experiment". Infusing is not the only piece to the feedback. Masterworking and infusing share the same rare resource. Also, masterwork perks arent that great. So, they should remove cores because they arent impactful, instead serving as an artificial lengthener that happens to disengage many people.
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[quote]Then you havent completed the "experiment". Infusing is not the only piece to the feedback. Masterworking and infusing share the same rare resource.[/quote] I was strictly referring to inefficiently leveling up and my observations in doing so from 650-700. Your agenda is pretty clear. But I will go down that road. The only weapon I have masterworked since turning 700 is a single Night’s Watch. In the meantime, I have received 3 Recluses for doing 1 triumph (dismantled 2), as well as the other triumphs that give you 2 extra curated weapons to dismantle. I also have dismantled many curated rolls from The Reckoning AND Gambit Prime as well as raid curated rolls. I have received a bunch of cores from resetting Crucible and Gambit ranks. [quote]Also, masterwork perks arent that great.[/quote] Wait, didn’t you just say I have to masterwork? Why would I masterwork if it’s not that great? [quote]So, they should remove cores because they arent impactful, instead serving as an artificial lengthener that happens to disengage many people.[/quote] Generally, the people who don’t have cores, don’t play very often. Explain to me how you “disengage” someone, who is already disengaged?
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"Why would you masterwork something when masterworking doesnt add a benefit?" Good question, I know I don't unless I'm feeling cheeky. And, thus another reason for cores to go away. They are not impactful. Now, if the perks were perceptible and added power to gameplay, noticable power, then cores would have more use, thus be impactful thus have more use thus be something to grind. But, since cores are not impactful nor do they add to the game in any meaning way, cores just need to go away.
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Изменено (EzE_408): 4/9/2019 4:27:03 PMThis is the first I have heard of someone say that masterworking doesn’t add anything to weapons. What game are you playing ? Or not playing?
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I did not say "masterwork doesnt add [b][i][u]anything[/u][/i][/b]". I did write; masterworking does not add any noticible perks. The orb generation is the only perk that is perceptible but the orbs are tiny and basically useless. I think you could benefit from learning what an experiment actually is before tauting that you have done one. What you did, and subsequently conveyed, is merely anecdotal. Likewise with what I have stated. Im sure if someone did some number focused information gathering they would discover slight differences that are simultaneously imperceptible during gameplay. Thus... cores are not impactful and should be removed.
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Have you ever masterworked anything? So a Range masterwork on a DRB is not perceivable? Reload speed on a Duke is not perceivable? I could go on for every weapon in the game... You are nonsense.
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I had reload speed on a duke, I couldn’t even tell the difference, an absolute let down imo.
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[quote]Have you ever masterworked anything? So a Range masterwork on a DRB is not perceivable? Reload speed on a Duke is not perceivable? I could go on for every weapon in the game... You are nonsense.[/quote] That would be accurate. I have a godroll Duke. It is masterworked. In gameplay the difference between not-MW and MW in gameplay is not perceptible, with exception to orbs. Armor is even worse. There is no perceptible perk for armor. Do the perks change stats? Sure, but not noticibly. Calling me names is just not appreciated or acceptable. I can tell that you are not a very talented debater but there is no reason to attack me personally for your lack of intelligent discourse. ;)
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Ignorance must be bliss... There is a perceivable change in nearly all masterwork weapons. Armor has been proven to have little or no effect. Just because YOU can’t perceive something, that’s on YOU. There are entire min-maxing communities built off the “best weapon rolls” for the ultimate purpose of masterworking a min-maxed weapon. You are the FIRST person, possibly in the history of this game, to ATTEMPT to assert that masterworking weapons has no perceivable effect. Yet you continue to argue a point that no one else would dare make. You truly are, one of a kind.
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Indeed, uniqueness is a rare commodity these days. So many sheeples. I have several MW weapons and none of them have any perceptible difference. Let me define "perceptible", perhaps you are ignorant. By "perceptible" I mean, well its really more of a denotation, a change that is obvious, easy to witness and cowitness, a change that can be easily inferred and measured. During gameplay the difference is negligible. Take the reload speed MW for example. If I have a MW Im looking for something close to, but not quite, Outlaw speed. Outlaw is perceptible, the perk is not. Another example is the Rampage enhancer. It does add, what 1 or 2 seconds, which is a nice bump but in gameplay it is not noticible because 1 or 2 seconds is not noticible. Like Ive written a few times now... do the perks change gameplay? Yes, factually. But, anecdotally, perceptibly, definately not. These min max people are running off of numbers, which I havent argued and have capitulated. Gameplay and feeling, that is what I have been communicating.
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Earning dozens of cores is easy......if you have the time to put into the game. The problem is a lot of people to not have that time. It's not much fun if you have to spend your limited gf game time earning cores instead of raiding or other end game activities. My clan has 'hard core' and 'casual' players. At its best destiny catered for us all. The enhancement core economy does not.
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Изменено (EzE_408): 4/9/2019 3:30:12 PMWhy do I keep reading people talking about “grinding cores”? It’s not a grind if they drop naturally. Do you “farm glimmer “ or “farm resources”? Also, why do you have to be max level? Why do you have to use old gear? You do understand that the higher level gear is already accounted for? If you have limited play time, then you need to be more focused on efficiency. You really should avoid infusing the entire leveling process until you are at max light. Just because you have limited play time, shouldn’t mean the game should be changed because you play it sparingly. That’s a selfish viewpoint. Edit: Oh, you haven’t played in over a month, and probably played less than 5 hours a week prior to that..... Yet here we are, “the hard core”, keeping the game alive for you, helping you through raids, competitive, story missions, etc. when you return once a month.
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The selfish viewpoint is the one that insists the only way to play is there own. I'm arguing for a more inclusive economy that accounts for all types of player and allows for many play styles. I'm not arguing for me, I have hundreds of them, I'm arguing for the parents in my clan with limited game time who level because they want to. There was already an economy associated with levelling up, cores artificially extend that for no reason other that gloss over a lack of new content. Not selfish, balanced.
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So you believe, that because you don’t play very often, if at all, you should be on the same level as someone who regularly maintains the daily population count? The very definition of entitlement. “the belief that one is inherently deserving of privileges or special treatment.”
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Over time yes, but ultimately it's about having fun. Grinding for cores is not fun. Bungie missed the point when we asked for more grind. In D1 the grind was about getting the role weapon or armour you wanted not resources. It was about having a build for different types of game crucible, wotm, crota etc. The core economy rewards the player who can put the time in but denies the more casual player that fun. Ultimately it will reduce the player base to a level that puts the game at risk, neither of us want that.
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[quote]Over time yes, but ultimately it's about having fun. Grinding for cores is not fun.[/quote] Again, I ask you, why do you HAVE to grind cores? Tell me what YOU do, to “grind cores”. Please explain.... And then, when you are done doing that, explain to me why using a single core is 100% necessary to play this game. And tell me WHY you can’t have “fun” without using cores?
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Because some people want to achieve Max level, some have different ideas of fun to you. Now who's being selfish?
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Изменено (EzE_408): 4/9/2019 4:59:03 PMYou can reach max level without infusing a single gear..... You do realize that, right? You do realize that “your fun” should never be measured by what others do.... Sounds like you have envy problems...