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Highlights:
[u][b]The Last Word[/b][/u][quote]Many of you have earned this coveted reward, and taken it for a spin in the Crucible. [i][b]We have been following the conversation and seen a lot of feedback concerning a difference in feel between Destiny 1 and Destiny 2. The team is currently looking into this. [/b][/i][/quote]
[u][b]Clan XP Progression[/b][/u]
[quote]Starting in Season 6:
• We’re returning to the Destiny 2 launch system for gaining clan experience. Go play activities in the game and you will earn clan XP and level up your clan.
• As a result, daily clan bounties are no longer needed, and have been removed from the game.
• There are now three weekly bounties that require playing with your clanmates to complete.
• There will always be one PvE, Raid, and PvP weekly bounty from Hawthorne. They reward Legendary gear and a big chunk of clan XP.
• As your clan levels its banner, the rewards you receive from these bounties grow.
• At rank three, you earn mod components when completing a weekly bounty.
• At rank four, you earn enhancement cores when completing a weekly bounty.
• At rank six, your clan will unlock a fourth weekly bounty.[/quote]
[u][b]Powerful Bounties and Raid Key Updates[/b][/u]
[quote]Last week, we had a preview for how powerful bounties will work from season to season. While we have put effort into preserving items within player inventory, two sources of powerful rewards will change at the end of Season 5, which may result in the loss of rewards if not redeemed.
• Ethereal Keys from the Last Wish raid will have a maximum stack size of five.
• If you currently have a stockpile, make sure you turn them in before the end of the Season, as any keys over the cap of five will be removed.
• Iron Banner bounties from Season of the Forge will expire and be removed from player inventory.
• Iron Banner bounties are being refreshed for Season 6 with new objectives, which we will speak to closer to Season of the Drifter![/quote]
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20 отв.Изменено (Valmedic1696): 2/1/2019 7:16:23 PMLol. You guys are hilarious. Seriously bungie, your messing up sooo bad it’s hard not to laugh. Are you seriously trying to run this game into the ground? If you would offer a refund, even half for the pass, I’d take it and be done. That won’t happen so I’ll jump on tuesdays and clear what little content there is to clear. Than monster hunter world until anthem and division 2 drops. So many things you need to fix. For one, stop being lazy. The season instead of expansion (horrible idea), take the time make the expansion, make it well, at least 3 strikes and 1 full raid (raid lair, really, that screams laziness). Also, fix your game. To this day, leviathan is still bugged, again that screams laziness. You guys are so lost in the sauce with balance, have any of you ever played any other mmo? Add 1 stat to pvp weapons and armor that works only in pvp. Example: shaxx armor wing contenders, remove a column of random stats and add guardian shielding. Pvp weapons remove a random stat and add shield breaker. Guardian shielding and shield breaker excel in pvp, and pointless in pve. Pvp weapons and armor used in pve would only deal 1/4 dmg and take double dmg, vice versa pve weapons and armor only deal 1/4 dmg and take double dmg while in pvp. Ppl may say what about gambit.... sigh... there’s gambit armor and weapons is there not, add a stat to those... Now lets move on to rewards, again bungie... are you guys lost in the sauce, breakneck amazing gun with a grind, lots of utility in most situations. Defeating prestige leviathan, a skin for a shotgun. I don’t think I could have made any more clearer of an example. Lol wtf bungie, lol. Your whole loot system, rng table is crap and way out dated. The easiest fix( again have your employees ever played any other mmo?) token system. There is no fing reason someone should run something 50x for a ghost/ship/armor/weapons when it takes others 1-5 runs. RNG gives ppl bad thoughts and feelings towards this game. You can keep rng, but add tokens, each run gives u 1, harder ones nf/prestige maybe more. Have a vendor sell the item. Make it a grind like 50 or more so ppl play more. Get them involved in your game. I see none of these changes happening because you guys in my opinion had a great idea, excellent base for a mmo, but poor execution with no sense to learn from your mistakes, as many of this stuff I brought up happened in D1. Broken raids, no balance, horrible loot system.... One more thing your armor is awful. Stats r basically worthless (does anyone even look at the recov, resilience, mobility) I just threw my gear on and played without looking. It seriously makes no difference, and it should. It should make or break raids, nf, even strikes. The little impact it may have would be in pvp where u can be 2 shot in 1.5 seconds (that also is a horrible setup). F it, sorry for the rant, been here since D1 and just frustrated. No more though after D 2 I’m jumping off the destiny train, unless they read this and offer me a refund than sooner