To start things off, this isn't a personal crusade. This isn't a biased opinion or uneducated rant. This is a genuine thread about how I feel about the current state of hunters in the meta, and in the game as a whole.
So where do we begin? At its most basic state, we have the three classes. Comparably, warlocks are akin to mages, titans to warriors, hunters to rogues. This is where the thought started. This was the basic building block for the three classes in Destiny, but what is the role of each of the classes?
Bungie has desperately tried to stray from this, but as a general rule: mages are dps, warriors are tanks, rogues are assassins. Bungie has gone a separate route entirely, trying to give all three classes the ability to perform any of those roles. Put bluntly, that has made things very awkward.
Prior to receiving our third subclass, hunters had a very unique place in the game. Respectively, they still do. They are the only class that utilizes stealth (and should remain that way), but no other class had a super that dealt constant damage as arc blade did. In its current state, arc blade is only useful in crucible, and doesn't generate enough orbs or deal enough damage to be viable in pve.
Arc blade and golden gun made hunters viable year one, especially in crucible. Many even go as far as saying that hunters had their time in the spotlight, now it's time for the other classes to shine.
This is where I get frustrated. As the rogue of the trio, my goal is very clear:
-Don't be seen
-Eliminate high priority targets
-Be f-ing frabjous as all hell
What's the point of playing a hunter when the other two classes can do a better job at what I do?
Bungie completely missed an opportunity here. If my frustration came from playstyle, I would argue that hunters don't spend enough time in stealth or don't behave any differently than warlocks or titans outside of stealth. I'm talking about how you get the kill.
A true rogue fights dirty. Observes their enemy, looks for weak spots, marks targets for additional damage, and hits hard while confining their damage to single targets. Why don't hunters mark targets for additional damage or spend more time flanking? "What about shadow shot?" What about it? Its function is to lock down enemies. The bonus damage is a side effect. Perhaps have a perk that lowers the cooldown and increases all damage taken by affected targets, while removing the tether? Just an idea. Why doesn't smoke disorient enemies like it should and cause them to become vulnerable? Why does blink strike give you virtually no bonus to your melees range or damage? These are all things that [i]could[/i] define hunters and make them stand out. The problem? They don't. They leave you feeling worn out and tired. I can say from experience, warlocks and titans get a walk in the park where hunters have to think and use everything to their advantage. I'm not being facetious or over exaggerating here. The life of a hunter is a hard one, and I wouldn't change it, but that isn't the problem. The problem is that it isn't near as rewarding as it should be. It's lackluster and mediocre at best. I don't feel like an actual rogue. I feel half-arsed and sad. I'm not calling warlocks and titans overpowered (as much as I want to). I'm saying that as a rogue-based character, I should be able to fight the way a rogue does. I just end up using my weapons because those are more effective. That shouldn't be the case.
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Lmao Had this topic muted and clicked on it by mistake.... I see why tho... This guy is the epitome of the word pathetic [spoiler]hunters how do you explain this one h[/spoiler]
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2 отв.Hunters are far more stealthier than warlocks or titans. I use all three and I have the easiest time sneaking up on people when I use a hunter. Wanting go to full stealth? Use invis with shadowjack on the BD, thats what I use and I can easily sneak up on players. Like nightstalker instead? Use vanish and smoke with lockdown, you can even have sealed arhamkara grasps to have two invis grenades. And the smoke slows you down and disorients you, even takes away you're radar.
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10 отв.Yawn... Hunter mains are finding new and innovative ways to cry like little wimps... Awww boo hoo, "the hunter life is a hard one" 😢😢 [spoiler]muted, get this trash off my screen[/spoiler]
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6 отв.Yeah, the way classes differ is weird. And because of how Bungie has set them up, the tank, Mage, and rouge roles don't exist. But you did mention something about how bladedancer and gunslinger aren't really viable in PvE. This is very true and it bothers me. This problem also is true for titans and warlocks. There is no reason to ever run something over Self-Rez, Bubble, and tether. They're just so good. And now I'm mainly a PvP player, but this is a serious issue that has always really bothered me. They need to do something to make things like defender and nightstalker less power for PvE so that the other subclasses can shine.
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I think the classes need a total rework in destiny 2. Keep them as titans, hunters and warlocks so as not to screw with the story, but make them how they should be. Titans as foot soldiers, warlocks as, well, warlocks, and hunters as assassins as you said. Notice though, how hunters were (until the third subclass arrived) performers.
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This is wear I hope destiny 2 does it differently. I wanted it not mmorpg in the beginning but I love the game regardless. If we have set roles for each class, people can't complain that Titan has to much armor, hunter has too little speed compared to Titans, and warlocks have the most regen. Even though hopefully we get 3 new classes
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I get what your saying but this is not your typical MMORPG it's just another FPS.. there is no real roles like tanks and healers. My thoughts are that the 3 classes are purely there to give you a variety of play styles all of which do the same thing ( Damage ).
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2 отв.its a walk in the park to be a warlock ???? When ? Where ? all other roaming supers that aren't storm caller can easily kill a storm caller , striker is more efficient than nova bomb due to glide , and everyone in trials that has a proper weapon or super can kill a self res. how dare you insinuate warlocks being comparable to titans, in this meta.
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2 отв.Want to fight dirty? Use Felwinter's memory and shadestep helmet on nightstalker.
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2 отв.I don't think Hunters were really meant to be rogues, though. I think they were meant to be rangers. "Hunter" and "ranger" are used by various games to mean more or less the same thing, and the lore behind the Hunter in Destiny, a loner prowling the wilderness, much more closely resembles that than a rogue.
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Изменено (blightstrider): 10/2/2016 8:53:26 PMHave you ever used showstopper in pve generates plenty of orbs if you get enough ads, although gotta agree on the damage part. friends have to soften yellow enemies for me 😭
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My cloak is also frabjous
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This isn't WoW
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I really liked your post. You weren't flipping out about something you think is op and your calm and clear. Good job man.