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#feedback

3/11/2018 2:16:44 AM
1

Too much Camera Shake

When you get shot or damaged in most fps games, the screen shakes or becomes blurred etc... This is obviously a way to tell the player very clearly that they are taking dmg, as well as make the dmg feel more real. I think that's fine. In D2 however, the screen tends to "shake" A LOT even when you're not taking damage. This mainly happens when a shot lands near you (but doesn't hit/damage you) or when some sort of explosion occurs near you (but doesn't hit/damage you). Again, I understand that this makes the explosions/"near hits" feel more real, but IN MY OPINION: 1. it's misleading - the camera behaves in the same way as if I get shot. (yes I can look at my health bar but when the whole screen shakes I instinctively feel like I'm getting hit). 2. it just turns every fight into a flippin' rave - its difficult to enjoy the game when the screen is constantly having orgasms [b][u]My suggestion: Let players enable/disable camera shake that occurs when they are not taking dmg. [/u][/b] If this is difficult to do when it comes to programming (a subject of which I know nothing about) you could alternatively let players turn off camera shake entirely. Similarly to controller vibration, I would rather turn it off completely than having my screen shake every 2 seconds. I might be the only one to have this oppinion (highly doubt it). let me know (Destiny 2 is an epic game)

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