publicado originalmente en:Halo Forum
From HaloGAF
[quote][url=http://www.neogaf.com/forum/showpost.php?p=51455571&postcount=15471]Alright, guys, hypothetical time. HaloGAF is given unlimited money and girlfriends to pay for 5 official Halo titles. Who's split up into what groups, and how would the games turn out?[/url][/quote]
It got me thinking - what would be [i]YOUR[/i] ideal Halo game? No developers, no deadlines - just you, your imagination, and unlimited resources all within the hypothetical realm. Let's use this thread to get the juices flowing! Post any ideas or scenarios you'd like to see here. To give you an idea, here's what I went with for a sequel to ODST:
[spoiler]
[u][b]ODST 2: New Phoenix[/b][/u] | New Phoenix is a city that was composed at the end of Halo 4. It's seen in the epilogue.
[quote]• Assume for a minute that there are still ODSTs around in this timeline. [url=http://www.neogaf.com/forum/showpost.php?p=46962882&postcount=8128]A good starting point would be to build off of the idea that a whole bunch of ODSTs are dropped into New Phoenix in pursuit of the Didact and Prometheans. [/url] We follow Buck and his squad once again on a mission to secure the city and find out what the Prometheans are doing.
• All the urban exploration of ODST would remain, and the HUB will be packed with more enemies, easter eggs, caches, and treasure hunting. There would even be mini-modes in the HUB, like time trial goosing or search and destroy. Why not go a step further and include special side missions in the HUB separate from the Campaign and Firefight? The idea would be to give people a plethora of post-game Campaign content to explore in the HUB.
• There'd be a greater emphasis on stealth so that the AI would not auto-detect you after one shot. There'd also be more freedom to roam around the map, allowing you to enter more buildings and jump across rooftops like Halo 2.
• Part of the city would be abandoned again (due to the effects of the composer), but this time the ODSTs will start together and get separated into two different squads. There'd be an anxiety throughout the game that you're losing team members and your chance of surviving the mission. We would need to feel the city's despair through the protagonist. The detective aspect would remain, with clues of our teammates' disappearances and the fate of the city itself appearing throughout. Flashbacks will just be replaced with a swap between Buck's Squad and Rookie's Squad.
• The Campaign would strive to take the average player 10 hours on Normal. Higher difficulties would increase the amount of AI and their responsiveness, as well as decrease the weapons, vehicles, and friendlies you have available to you. The more difficult you make the game, the more you have to conserve your resources and play strategically.
• There would be more wide-scale vehicular combat, like a part early on where traffic is still moving and you're having an intense crossfire in a densely populated urban area. Then later on, you'd roll a tank and blast through abandoned cars and enemies while civilians are running the other way. Think Exodus from Reach except in the streets!
• There'd also be missions consisting of intense shootouts and CQB with your squad against 'composed humans' (basically zombies).
• Firefight would return with more of the Reach customization, except there'd be a greater emphasis on teamwork and survival. Players will need to hold strategic areas of the map and ration their supplies to get high scores and reach new waves. Reaching these waves could unlock new features, modes, and other things for players. It would also include the Promethean zombie mode (direct attempt at capitalizing on it, except with its own twists) as well as vehicle-based firefight.
• One major difference from ODST is that this would feature a multiplayer of its own. Base gameplay would be arena-ish, but the trick is some modes would be like an FPSRTS where you have AI troops on your team (think Generator Defense from Reach). Old gametypes like CTF, Assault, and Territories return, but there would be hybrids of Gen Defense, Invasion, and others with AI included. These would incorporate the map, compass, and VISR into play as well. It'd have to feel like its own multiplayer though, and not too much like traditional Spartan Halo or another FPS. It would include remakes of Turf, Terminal, etc.
• There'd also be a degree of customization on FF and MP maps and a more basic Forge mode for them.
• We'd need a new AI because it wouldn't make much sense to bring the superintendent along...
• Weather effects! Rain, Fog, real time daylight/night in the HUB, etc.
[/quote][/spoiler]
Go go go!
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2 RespuestasHELL -blam!-ING YES! Bungie do this.
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3 RespuestasI doubt it. From what I understand, I think they made all the ODSTs into Spartan 4s.
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4 RespuestasA Halo version of 'The Fault in our Stars' with master chief and cortana.
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2 RespuestasEditado por CharlieAlphaSeve: 4/15/2015 2:31:23 AMSorry break It to you but [b][u]MAJOR SPOILERS AHEAD[/u][/b] [spoiler]Buck, Mickey and Romeo became Spartans. Mickey Betrayed them Rookie was brutally shot through the head Dutch retired from the military and now lives with his family It is speculated that Locke's team have Buck and Romeo as he did ask to not be command.[/spoiler] And ODSTs still exist,
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4 RespuestasThere was going to be a halo wars 2 I think Still waiting
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1 RespuestaHonestly, i have no clue why people didn't like halo 3 odst, it was a great halo game! I loved the whole stealthy game play, and open world cx if a halo 2 odst was produced id probably shit myself from excitement
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3 RespuestasI would buy it
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2 RespuestasI don't want one because if I can't play as the Rookie, I don't want to play at all.
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5 RespuestasWhy is this thread still going
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2 RespuestasA prequel to Halo. The whole of Halo. As in you play as chief. But not the chief we know. The younger chief. Where he had a team and fought against the covenant when they came to earth. An open world game (bigger that ODST) where you can go around and save civilians and fight covenant while going to checkpoints for missions and story missions.
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1 RespuestaSo New Blood the game?
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Jeeze. This thread's a relic from the past. It's weird that A3LG isn't here anymore. I remember when he was the one who was heavily associated with Halo. Wonder if Hylebos is still around...
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Play through the forerunner-precursor wars, as well as witness the flood attack for the first time
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3 RespuestasNo master chief of noble 6? NO
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This would mess up a crap-ton of lore
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2 RespuestasWould lead to the death of rookie, along with betrayal, and Buck and Dare going their separate ways. Legendary ending would be Buck in a bar being offered a second time for the Spartan IV program.
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Sanghellis vs old covenant
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2 RespuestasI'd play as Katie Perry and shoot aliens with my amazing titties
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Also composed humans wouldn't be on earth as A. They become non existent save for their memories B. They would end up where the composer was created, Gamma halo and still have to be made into Prometheans which aren't zombies whatso ever Know your halo facts scrub
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You mean spartan 4s? Aka spartan ops?
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1 RespuestaIf there was an ODST 2 it wouldn't have anyone from the first game because none of the are ODST's anymore.
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ODSTs are still active Neither Didact nor Prometheus were on earth during the new Phoenix incident Buck is a spartan
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1 RespuestaEditado por mcneillfab5: 4/27/2015 8:42:15 PMId buy it
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15 RespuestasI'd hate that idea, mainly because it contradicts Halo Storyline worse than what Reach did to TFoR.