Specifically for pre-existing weapons. We didn't get one in EOF nor in Ash and Iron (which btw AAI would've been perfect for Khovostov), so that's technically 2 seasons even if they only counted as one. We still didn't get one with Renegades. Then when you look at episodes lasting 120-150 days, that should've been at least one more catalyst. And other delays/ extended seasons that lasted the equivalent of a season or longer such as the 30th anniversary, Into The Light, and more, we're pretty far behind.
If all raids and dungeons are being reprised, this is yet another perfect opportunity to bring in catalysts for the exotics that don't have any, of which several had at least one thematically fitting season to get one, and the raids should've gotten them when the weapons became craftable. Weapons in () will have such times I can remember mentioned if there was one:
* Conditional Finality (when Nezarec returned in Revenant)
* Eyes of Tomorrow (season of the Seraph)
* One Thousand Voices (season of the wish and season of the lost)
* Wish Ender (season of the wish and season of the lost)
* Anarchy (pretty sure there was one, I can't remember though)
* Tarrabah (season of the haunted)
* Divinity
* Collective Obligation
* Buried Bloodline
* Xenophage
And among non-RAD exotics:
* Last Word (probably any season that referenced Shin Malphur, and this season would've been another thematically fitting one because of the Shadows of Yor)
* Khovostov (as mentioned before what with us returning to the very place we got the exotic version in D1 in Ash and Iron)
* Chaperone (when Amanda died)
* Bastion (there were probably a few with Saint that it would've fit such as season of the splicer)
* Wavesplitter (it's only been waiting since season 4 and we're on 28, technically later, any time would work at this point)
* Devils Ruin (the rework in EOF)
* The class exotic glaives (season of the witch)
* Still Hunt
* Lament (season of the Seraph)
* Parasite (season of the witch)
* Deterministic Chaos
* Winterbite
You might be worried about breaking your game, but what would any of these be breaking that isn't already being broken by like 15 other options not just in each slot, but each weapon type?
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