That’s what they’ve done now with the matchmade fireteam ops, they have unlimited revives (even at Ultimate difficulty). It’s not a selectable modifier when you customize the activity, and it makes perfect sense.
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They really haven't lol. This week is limited revives & you start with 1 & reclaim has no champions & the modifiers are aggressive enemies, extra enemies, promoted enemies, banes, & basically 2 deaths in the first spawn & everyone leaves. & Expeditions don't complete bcoz the boss doesnt spawn & all the battlegrounds say reward A but only give B - so totally pointless.
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I thought limited revives was back? I had them this morning in MM fireteam ops myself.... It was a bug for them to be missing according to Bungie patch notes...
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Maybe you’re right? Last week’s patch notes says “Fixed an issue where some matchmade Portal activities would sometimes be missing limited revive modifiers”. But I know I did MM inverted spire this week which had the modifier “no time limit, no time bonus” and it had unlimited self-revives
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I went in last night and all the MM on ultimate still said limited revives.... 🤷♀️🤷♀️🤷♀️
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I definitely was mistaken. There still are limited revives, but no more timers on the matchmade fireteam ops.
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Hmm you’re right maybe it was a fluke!
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Yeah but the no revives no time bonus makes A virtually impossible, so pointless
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It means you still can’t melt the boss because you might not be at 10,000 to get the projected score. You have to still actively farm ads during the boss phase. You can only kill the boss when your score is like 9900, which is virtually impossible to tell to your matchmade teammates.
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Yeah I know that works in delve but the behemoth one then boss was like 2% health & no more adds spawned so we killed him & got B+. It doesn't make sense because the score projection was mid A. Wasted 3 bonus drops, & now around half of the activities & their bonuses simply aren't worth doing. Sad times
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Nice! I may have to try it then. Thanks for the info!