Wife and I have been talking about this dungeon all week. Originally thought that it was cool to have contest mode on for the top players to race.
In practice… this was the first ever dungeon we didn’t even play on its first day. And we 2 man all of them on day 1.
The problem was…. When I got home from work, no one had beat it yet, and we couldn’t hop on and play normal mode together like we have in the past. So we sat around waiting…. And eventually said “eh, I guess we will watch a stream and see how far they are” and then we ended up spoiling the dungeon while watching and waiting to be able to play. Then because we spoiled it we felt no motivation to play it because that sense of mystery was gone.
I HIGHLY RECOMMEND you just release normal mode at the same time as contest. On reality it makes literally zero difference for the competitive people, and it doesn’t throw a wet blanket on the others.
I’m kinda sitting here asking myself… why didn’t you do it in the first place?
I’m also thinking….. am I even going to bother playing the dungeon? It looked kind of boring….
If I just been able to jump in with my lady on normal right at the start maybe I wouldn’t have thought it was boring at all. And THATS my feedback. You should want players to PLAY it immediately rather than watch others play it and formulate opinions that might not represent what it FEELS like to actually play it.
Edit: many people seem to be misunderstand this post. This post is FEEDBACK as to WHY I made the decisions I made. I made every decisions, but the point is I never HAD to make that decision in the past. A change in their rollout which is what led me NOT to play to the new content on day one.
This is feedback for bungie basically saying, when you release a dungeon without normal mode and make people rely on others to unlock it, it changes the way some people interact with your game, possibly making them not play it at all due to time constraints or getting distracted with real life.
I’m not playing victim lmao, I’m giving feedback. I still haven’t played the new dungeon, and I have like no motivation to do it. That’s on me, but that’s a massive difference from all the other ones.
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8 RespuestasOne the biggest reasons I don't play anymore. The devs cater far too much for the streamers rather than the general playerbase.
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59 RespuestasEditado por Spawn: 10/12/2024 7:35:48 PM[quote]I HIGHLY RECOMMEND you just release normal mode at the same time as contest. On reality it makes literally zero difference for the competitive people, and it doesn’t throw a wet blanket on the others.[/quote] Unfortunately, if this happened Bungie might as well not have a competition at all. If you release both modes simultaneously, there is nothing preventing all top teams having a companion 2nd/3rd alt team playing “normal mode” speedrunning through it learning all strats, techniques, and optimizations without the combat and modifier challenge (rez tokens and timers etc) and privately feeding that information to the top competing teams. Would totally defeat the purpose because information is critical in a competition scenario. And any edge people can do to get ahead, they will do it.
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This game lost its soul.
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7 RespuestasContest and Normal can't release at the same time because Normal will pull ahead of Contest teams and they will get information on what's about to come and how to deal with the encounters. The competition should be all about going in blind and figuring out the encounters, not going in with advance knowledge. Contest has its own share of issues that I don't like either, but I think enabling Normal once we've had a few Contest clears (since the competition's over then) is a nice middle ground compared to having to wait for a flat 48 hours.
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This! Nailed it.
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Editado por Ogma: Destroyer of Worlds: 10/12/2024 1:36:00 PMCouldn’t agree more. Contest mode should always be opt in for everything. As it is now it exists for like 1% of players which is mostly streamers/content creators while the rest of us just play the waiting game.
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Raid and now dungeon races are clearly a marketing tactic to generate excitement, or that’s their intent anyway. I don’t give a -blam!- about which streamer completes it first. I don’t give a -blam!- about streamers in general.
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Releasing them side by side is the way to go. I understand contest modes for raids. But for a Dungeon, meh yeah I was iffy about it. I think it takes away from the experience of it too.
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It was stupid, another change for bum streamers.
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Editado por Exiled_Huntsman: 10/12/2024 7:55:22 PMThis was only done to cater streamers and them to help put bungo back on radar. There was no actual need for this as they haven't done this in previous dungeons before. Its not really a dungeon tbf, more like an add on to the raid but others al have different opinions. Sometimes wondering who is this game actually aimed at. More difficult this game gets the more Itll drive new lights etc away from this game.
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Agreed. I personally wasn’t a fan of waiting for normal mode to launch. Plus the run and gun nature of this dungeon for contest wasn’t really fun. Like second encounter required you to get up close and personal or get instantly killed. Plus the rapidly infinitely spawning adds were a bit much. 3rd encounter was just chaotic rather than fun. The room with no cover from the sniper. The dmg phase was just stressful rather than fun. The anamolous energy raining down was a bit much and spawned a bit often. And before the trolls tell me “sounds like I’m just salty I couldn’t finish it” no I’m not lol. I’m just providing feedback.
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3 RespuestasUnfortunately I don’t think they care about the average players feedback anymore. Seems to me their goal now is to keep the content creators channels alive long enough to make it to the Marathon release so they can all tell us how great it is.
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They don’t care about the actual community. Only the streamers who are literally the last people they should listen to since they play this game for a living, which is NOT representative of the majority of the community.
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Bungie isn't simply incapable of making compromises. Apart from that (OP), you have the best mate to play with. That counts more than waiting!
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2 RespuestasMy experience is this: everything about the rollout just sucks. I tried Contest. I tried it for 12 hours. We got to DPS on the final boss a few times, but didn't even make it to the interupt part of that. So before anyone starts saying I didn't even try it, believe me, I did. What's almost the most impressive thing to me is that after Warlord's, Bungie somehow went back to dungeon bosses with more HP than most raid bosses and more effort needed to get to DPS. Warlord's was pretty fun; approximately no one really liked Ghosts of the Deep, and Spire of the Watcher was also pretty divisive. I've seen the mod's post about 'Competitive Integrity' being the reason Normal was delayed. And I respectfully disagree with this reasoning. Bungie, you are a GAME company; you sold us a GAME. For us to PLAY. You should not be prioritising the effect for the <50 streamers over the literal THOUSANDS of paying customers you are trying to keep on board. Regarding the guaranteed Exotic; was fine with Crota because of the bad luck protection system that Crota came with, and also rewarded getting through any amount of Contest, not just all-or-nothing for finishing. But TBH, all fixed source Exotics need this style of system; it doesn't matter if it needs 30 clears to guarantee a drop, but at some point, it NEEDS to be guaranteed. Not a 50/50 coinflip; actually guaranteed. I'm all for grinding towards a reward; I am not a supporter of RNG-to-draw-out-engagement.
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2 RespuestasBungie just put all the stupid rehashed mechanics nobody cares about into one dungeon and expects everyone to try to get the nerfed Ice breaker sniper rifle they stole from us.
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It’s entirely bc it’s a contest. You playing normal first and figuring out mechanics would muddy the waters for the competition.
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I believe the first 3 teams beat it and unlocked the dungeon….after 5 hours? Can you not have enough patience to wait 5 additional hours? The amount of whining about having to wait an additional few hours or even a day to play a piece of content is crazy.
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2 RespuestasYes which is why I don't purchase them anymore. If everything is a streamer event then let them keep your lights on.
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1 RespuestaWhile i agree with the sentiment about the dungeon, you could have done anything else besides watching a stream of the dungeon you wanted to go in blind to.
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Do yourself a favor: Never complain about getting spoiled on something that you chose to watch a stream about. Do yourself another favor: Stop pre-ordering Bungie slop.
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41 RespuestasEditado por Coal: 10/13/2024 1:34:28 AMWhy can’t you all just let competitive players have at most 2 or 3 days out of the year to compete against eachother in a race? Like holy -blam!-, y’all have the remaining 362 days to have fun playing casually. All they ask for is a couple days out of the entire year, and y’all complain when they are given even that tiny modicum of enjoyment.
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I'm confused, you went out of your way to watch a stream knowing it would spoil the dungeon then got upset and blamed Bungie because you didn't enjoy it? Just wait an extra few hours until the 3 teams beat it (didn't take them long) then play it later, it's not hard
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Have the EQ to not watch the stream. Ie just pretend it comes out a day later Extremely poor take IMO I want to do it cold and haven’t touched the new season of d2 yet because just looking at the icon at the moment makes me feel sick knowing there is a +10 sitting behind boring stuff I don’t want to run again. Will come back in a few weeks.
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I believe the reason bungie gave was to prevent people from going into the dungeon on normal thinking they have a chance to beat the race. Besides, yall cant just wait a few hours? Let the competative players have some fun for a bit, if you really didnt want it spoiled then thats on you for watching the stream.
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4 RespuestasI am pretty sure their servers would crash doing that