I used to be extremely dedicated to Destiny with countless hours of playtime back in D1. The game was absolutely addicting and “fun” to play. The grind was worth doing, strikes had a reason to keep coming back, loot was worth chasing for and it looked and performed amazing in the game. Raids were absolutely amazing and rewarding instead of ending up with one piece of lame gear, you got a variety of things. Raids weren’t so mechanically confusing with boring mind numbing puzzles. Crucible for the love of God had variety and wasn’t the same broken match every time. Everyone had fun playing Crucible without worrying about broken ass classes. Destiny 2 has killed every aspect Destiny 1 had and I don’t feel like playing anymore because Destiny 2 is nothing but a unhealthy grind that leads to an increase of “power level” and nothing else. I’m worried for what Bungie has ahead for us in the future, and I hope there can be a change.
English
#destiny2
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1 RespuestaYou could level up doing anything, and yeah it’d be nice to see that come back, but that’s the only place where I can see D1 was better. But from a gameplay, graphical, density, complexity, lore, and update/patch wise D2 is superior by a long shot. A lot of people forget how bad D1 actually was until the later part of RoI/AoT. 2/3 years of the pvp meta were dominated by 2 guns. Thorn and mida. Archon forge was empty 90% of the time, nightfalls didn’t even have matchmaking, raids were so easy people solod 2-3 out of the 4 we had. Only 1 DLC was considered “good” by the majority of the community, plus the free AoT update. The only things D1 had on D2 was a better leveling system and random god rolls felt better to get because pinnacle weapons didn’t exist.
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Going by the original advertisement for D1, it never was Destiny. It was something shallow. A pretender.
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4 RespuestasEditado por Banned: 11/26/2019 1:24:18 PMWhen people say the raids in D2 are too mechanically confusing I have nothing for you. These raids could not be easier to complete. New light players are easily completing these... maybe raids are not for you. You also sound like you just need a break from the game. It has issues and many loot problems with that being said there is fun to be had when you’re not burnt on the game.
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10 RespuestasOh boy someone has some rose tinted nostalgia glasses. It was not all amazing. The Raid mechanics are honestly not that hard and only last wish has puzzles. And i don't see many of the community complaining about that raid because it's really good. Hell majority of the community doesn't even know how to do Riven legit so that's one less puzzle for the kiddos. It's just that much of the community is just that bad at the game. And you get more than one piece of loot each raid so get outa here with that. Crucible was a shit show. Almost every weapon class was meta at some point and was clearly better than the rest. They even had to remove whole perks from the pool and make it so certain combinations couldn't happen. Some subclasses got nerfed more than once because they were dumb strong. Don't think i ever saw rage like the special ammo crates that spawned the sticky grenade meta. Which led to those grenades being terrible now. Everyone certainly did not have fun in crucible. There were plenty of people asking for it to not be in the game or in D2 in order to progress quests, so nerfs didn't affect pve, and so they ((devs)) could focus more on pve. Basically this is just more of the same. Forums on fire just as much now as then. Nothing wrong with stepping away for a bit. Come back or not, doesn't matter. Play what you like.
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Sounds like youre simply outgrowing the game.
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I definitely agree with how destiny doesn’t feel like destiny anymore, I haven’t had the love for the game since Shadowkeep dropped. Been playing some other games which has been fun. But I have to respectfully disagree with you that d1 didn’t have its own problems. There were a few content droughts especially after taken king when kings fall was the only raid to play that dropped gear at a useable light level. There was broken subclasses in pvp (hammers when they first came out, arc warlock melees insane range, backstab on arcstrider would proc when not stabbing someone in the back, etc.) the weapon metas were there (thorn, doctrine, matador, icebreaker, last word to name a few). I think it’s just back then it was something different, everything when it came out was new. And how destiny 1 ended with age of triumph where we could do all the old raids at the current light level was great. Whereas now a lot of content feels very reused for destiny vets.
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16 RespuestasCmon dude, lets be real, destiny 2 is 10x better than trash d1. More refined ane detailed compared to d1.
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13 RespuestasWe need a true endgame. A reason to grind stats, rolls and looks. We need Trials.
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1 RespuestaThey just couldnt afford Nathan Fillion anymore, it's sad but true. Why do think Zavala never has any new lines? Lance Reddick is also probably just about out of their price range these days.
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9 RespuestasI think the biggest mistake that D2 continues to make is thinking it's healthier for the game to slow us down as guardians. What D1 got so right in my opinion was that abilities were frequent and powerful, exotics were absolutely worth using and guns were sticky, controllable and a joy to use. There was this sense of power that came--not from our supers--but from our movement, grenades and powerful weaponry. You'd almost never leave home without your trusty, favorite exotic in tow--all tools in your arsenal of combating the darkness. Currently a lot of my load outs don't include an exotic and when I do use one it's more out of some weird sense of pity than any actual need. The cycle of grinding and grinding for minimal pay off runs the risk of just burning everyone out and goes against what games like this are supposed to be about.
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Its more of a money farming machine for bungie
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9 RespuestasTry going back to Destiny 1, the tower there has plenty of new players running about and all the stuff is still there. I was at a friends the other night and he has three 40/400 characters. Was great getting strike loot and ranking up factions, I had forgotten all about Zhalo Supercell but god.. that gun is so much fun. Ran the forge in the Plaguelands. Played a bit of Crucible. Even did the Challenge of the Elders. I am going to start a new character there later. It was nice seeing a public event just pop up out of nowhere too, and I got a Legendary from it. Played a bit with Gjallahorn. Good Times.
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7 RespuestasCome back to D1! Plenty of people still playing, raiding, and leveling up!
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They are now lazy and greedy, period. There is a massive lore expanse, and yet they still refuse to create story missions out of it. Imagine the amount of story mission content, if they simply stopped creating these ridiculous activities, that result in "2 tokens and a Blue". To me it is simple, Go back to D1 mechanics, its not rocket science. Bring back trials, get rid of Faction rallies, and simply bring back the factions. Get rid of the Planet Npcs.....what is the point? Stop dropping exotics every 5 seconds again. Create a more expansive story line, get rid of Mods, they are stupid, and bring back random rolled armor, with Raid armor only having its respective perks, same with Raid weapons. How did these idiots honestly believe that releasing D2 in its original form would sit well with us?
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3 RespuestasGrind? What grind? I only had to play 100 crucible matches to unlock the catylst for my Erianas Vow...
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You sound burnt out. Taken King had the most complex raid of all time. Second only MAYBE to Riven but that fight is never actually played.
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1 RespuestaD1 = pursuit of quality? D2 = pursuit of quantity?.... Keep you running around so much you dont realize youre doing absolutely nothing. Wut?😣 #bringmoneyshitaintfree
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I mean, the original ads? Destiny was never what it was advertised to be. What they said and the crappy GAAS game we got in return are two very different things by any reasonable standard. People shrugged and bought it anyways. No wonder D2 turned out worse. No matter how bad something is, the vast majority of the players get the DLCs day one. Nothing changes if you keep giving them money. OH yeah, and those pesky whales that spend a gross amount of money on Eververse? Whales need an ocean. In this case, an ocean of players to show off in. That's the rest of you buying something thinking your purchase was harmless. This exact thinking has caused dozens of major publishers and developers to close their doors in the last 9 years.
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Editado por RoachB0nd: 11/26/2019 2:01:49 AMI miss the factions names like every time an enemy kills you it will say you were killed by that enemy and it shows what weapon he was using and what faction he’s a part of. I also miss the fallen voice like their menacing laughter like Aksis, Taniks, Aksor, Kovic and Vosic. But D2 has none of that and it gets dull in that game.[spoiler]also miss the Titan skating and warlock glide[/spoiler]
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One thing you're 100% right about is broken ass class builds. Every character has something utterly ridiculous. Smdh.
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[quote] Crucible for the love of God had variety and wasn’t the same broken match every time[/quote] It was way worse when D2 launched. Talk about a dull worthless predictable snooze fest the Crucible was. Most boring PvP I've ever played. Now, it's only that about 75% of the time. A few maps have some variety now, like Widows Court. Still, every match plays out almost the same. D1 was not like this. Well, maybe Trials of Osiris was. If you ever watch streamers play comp, every match is a predictable copy of the previous one. It's all aggressive jumping around with hand cannons and snipers. Yada yada yada. Same tactics, same movement, no surprises, by the numbers. I don't know how these high level comp guys can stand it.
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5 RespuestasThese aren't nostalgia glasses, or even goggles... these are full on [i]blinders[/i]. Everything you just complained about being a problem in D2 was, and still is, a problem in D1.
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1 RespuestaNot to memtion ever since it became free it released the flood gates to a bunch of people who came and just ruined it (they took our job). The raids bit I agree with, they were challenging and now well idk I. I guess you gotta hire a rocket scientist in order to do anything, and if you don't know how to do it then good luck finding a group in order TO do it. I haven't done any of the d2 raids still because let's face it there is really no reason in any of them.
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Bungie needs to look back on what made Halo 3 so successful for so many years. Game had less content but still kept players interested
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That's because it's Destiny 2
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6 RespuestasOne of the biggest mistakes Bungie keeps making is artificially limiting the pool of rewarding activities. You want to make us grind for some arbitrary power level? Then why, out of all 7 raids in this game, does only 1 drop pinnacle gear? or even powerful gear? Why limit the amount of rewarding activities AND make the game more of a grind at the same time? There's so many raids in this game, and the raids are arguably the most interesting content. But, at any given season, a good chunk of them are rendered pointless other than to get specific gear (and after you get the gear, they become pointless again). Why not add back in all the old raids from D1? It'd be easy to fit that into the lore with the Infinite Forest (and it'd finally give that whole story arc an actual purpose). Why create an artificially slow grind with this drip-fed system of having a tiny pool of activities drop the only gear that will increase your level? It's as if you want people to stop playing. I used to play this game every single day, but I haven't had any desire to get on for the past few weeks. My group of friends stopped playing as well. This past Halloween event was the first Destiny 2 event that I had no problem completely skipping. Once MCC comes out on PC, I might never touch Destiny again. It's a shame, because this game has tons of potential if the developers would stop handicapping themselves and the game with these unimaginative and ineffective approaches to balance